11-07-2024 Update
Buff
Nerf
Adjustment
Patch Overview
Items (1)
Adjusted
(1)
General
Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time
Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs
Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent
Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
Added checkbox in settings to force the game to take focus when the game is unpaused
You can now hover party members on the dashboard while in queue to view their roster
Added "Frenzied" text when you own Frenzy and go below 50% health
Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
Added hover tooltip descriptions to stats on the left side of the hud
Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base
Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain
Fixed Commends for All Heroes not showing up correctly in player profiles
Fixed the 'x' button in the shop search not clearing the search box
Sinners Sacrifice now has a final damage state for clear read on final hit
Fixed some issues with Quantum Entanglement not moving units with it correctly when there is nearby geometry
Fixed various bugs with Duplicate Hero not working properly in private lobbies
Fixed Sinner's Sacrifice changing facing direction sometimes
Fixed a rare bug where shields would never regenerate
Fixed some cases where troopers could get stuck in the base
Fixed using melee to secure orbs being a little unresponsive
New effects for Viscous heavy melee
Added an ambient looping sound for each bridge powerup
Fixed some animation issues with Vindicta
Added new zipline animation for Vindicta
Looped music will resume playing if interrupted by a transient cue
Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time
Improved animation readability for Mo & Krill heavy melee
Reduced visual clutter on Seven's tracers with high fire rate
Reduced visual clutter on Wraith's tracers with high fire rate
Effects updates for Fortitude
Added missing lean animation near walls for Mirage
Sand Blast distance and aoe read improvements
Fixed issues where health regen effect will begin popping on and off if player is at max health
New sounds added to Yamato’s Power Slash, Flying Strike, and Shadow Transformation abilities
New sounds added to Lash’s Ground Strike and Flog abilities
Renamed "Mouse Wheel" to "Chat Wheel"
Steam Input support:
Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down)
Items
Active Reload
indicator UI slightly adjusted
Heroes
Trapper
Added Trapper to Hero Labs
McGinnis
Updated McGinnis Barrage explosions to show the edge of the aoe better
Grey Talon
Fixed Grey Talon getting assist credit while flying Guided Owl