← Patches

01-27-2025 Update

Buff Nerf Adjustment

General

All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
Can no longer stand on top of Walkers

Items

Alchemical Fire

Alchemical Fire

Base damage reduced from 50 to 45
A

Ammo Scavenger

Ammo reduced from 15% to 10%
Berserker

Berserker

Damage to gain stack increased from 100 to 120
Bullet Lifesteal

Bullet Lifesteal

Lifesteal reduced from 26% to 24%
Heroic Aura

Heroic Aura

Lifesteal reduced from 18% to 16%
Spellslinger Headshots

Spellslinger Headshots

Amp per headshot increased from 4% to 6%
Max Stacks reduced from 12 to 10
Swift Striker

Swift Striker

Fire Rate reduced from 22% to 20%

Heroes

Abrams

Abrams

Infernal Resilience Infernal Resilience
increased from 11% to 12%
Bebop

Bebop

Exploding Uppercut Exploding Uppercut
air control lockout period reduced from 0.5s to 0.3s
Dynamo

Dynamo

Kinetic Pulse Kinetic Pulse
damage spirit scaling increased from 1.4 to 1.8
T3 now also adds +1 Charge
Calico

Calico

Gloom Bombs Gloom Bombs
now has updated impact SFX
now has an arming effect for when they are about to detonate
Leaping Slash Leaping Slash
only heals when hitting heroes
fixed VFX to match the damage area more accurately
updated to break breakables in the area
fixed a bug where calico's slash would deal no damage near walls
Fixed doing bonus damage from Melee Charge
Ava Ava
duration reduced from 20s to 15s
cooldown reduced from 50s to 45s
now gets slowed by 30% for 1s anytime she takes damage
speed reduced from 75% to 65%
T2 speed increased from +35% to +45%
now can now meow with m1
Return to Shadows Return to Shadows
cooldown increased from 80s to 90s
Grey Talon

Grey Talon

Spirit Snare Spirit Snare
cooldown reduced from 37s to 34s
T2 increased from +0.5s to +0.75s
Haze

Haze

Bullet Dance Bullet Dance
T3 increased from +40% Evasion to +60%
T3 increased from +2 Dance Move Speed to +3
Holliday

Holliday

Powder Keg Powder Keg
will no longer arm instantly if the player has the Bounce Pad modifier
Charge Time increased from 1s to 2s
knock up time reduced by 15%
Bounce Pad Bounce Pad
no will no longer expire after 5 seconds in the air
spirit scaling reduced from 0.9 to 0.4
will now play a different sound on the player's first bounce when the stomp modifier is active
VFX and lifetime display improved
will now be more responsive for the player when landing and dealing damage
Spirit Lasso Spirit Lasso
duration reduced from 2.5s to 2.25s
duration now lasts 1.5s longer when using Bounce Pad
Fixed an issue where the lasso animation would get stuck on sometimes
Kelvin

Kelvin

Arctic Beam Arctic Beam
now also slows roll distances by 20%
Seven

Seven

Storm Cloud Storm Cloud
secondary ability delay reduced from 2s to 0.25s
Shiv

Shiv

Serrated Knives Serrated Knives
no longer stops after hitting a Soul Orb
Sinclair

Sinclair

No longer has -35% Headshot Damage Reduction
Rabbit can now use jump
Vexing Bolt Vexing Bolt
damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
allow for retarget to try to find targets through walls and to bend around corners
Rabbit Hex Rabbit Hex
projectile updated to better track targets that have recently changes models
Spectral Assistant Spectral Assistant
update VFX radius & lifetimes to scale off of clone damage
Audience Participation Audience Participation
cooldown with successful usage reduced from 100% to 50%
stolen ultimate duration increased from 10s to 20s
VFX updated steal effect to feel snappier
fixed a typo in the ability description
Vindicta

Vindicta

Bullet damage reduced from 11.7 to 11.4
Crow projectile speed reduced from 4750 to 4250
Assassinate Assassinate
T2 reduced from +120 to +110
Viscous

Viscous

Goo Ball Goo Ball
turn rate improved by 10%
Vyper

Vyper

Bullet damage growth increased from 0.32 to 0.36
Petrifying Bola Petrifying Bola
changed the petrify to no longer be breakable
Lethal Venom Lethal Venom
updated to deal damage through petrify, rather than cleanse the petrify and damage
Fixed T2 anti-heal not working properly

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