← Patches

05-19-2025 Update

Buff Nerf Adjustment

Patch Overview

General

Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days)
Distance allowed to shoot Shrines increased by 7m
Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
2 hero soul split ratio increased from 60% to 65%
Walker HP increased by 10%
Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
Objectives Spirit Resistance reduced from 50% to 40%
The soul orb securer's advantage over denier has been reduced.
Add a flash to the start of the soul orb claimability window
Moved outer lane Base Guardians down to the lower landing.
Added interior connection from lower landing to the ropes.
Flattened the shape of the outer lane base bridges.

Items

Active Reload

Active Reload

No longer goes on cooldown when it doesn't trigger
Now grants +1 Move Speed during the active
Alchemical Fire

Alchemical Fire

Spirit power scaling increased from 0.056 to 0.07
Arcane Surge

Arcane Surge

Ability Range reduced from +20% to +15%
Ability Duration reduced from +20% to +15%
Arctic Blast

Arctic Blast

Cooldown reduced from 30s to 24s
Armor Piercing Rounds

Armor Piercing Rounds

Chance reduced from 65% to 60%
Backstabber

Backstabber

Now only triggers when hitting an enemy within 25m
Berserker

Berserker

Bullet Resistance reduced from 18% to 16%
Boundless Spirit

Boundless Spirit

No longer heals and grants movement speed on ability cast.
Now grants +10% Spirit Power
Spirit Power reduced from 40 to 35
Bullet Lifesteal

Bullet Lifesteal

Bonus Health increased from +70 to +90
Bullet Resilience

Bullet Resilience

Low HP trigger increased from +30% to +35%
Bullet Resist Shredder

Bullet Resist Shredder

Duration increased from 6s to 8s
Burst Fire

Burst Fire

Now grants +10% Fire Rate
Active Fire Rate reduced from +45% to +35%
Cooldown reduced from 8s to 7s
Duration reduced from 4s to 3.5s
Capacitor

Capacitor

Active damage reduced from 200 to 100
Damage reduced from 45 to 40
Cheat Death

Cheat Death

Duration increased from 4s to 4.5s
Cooldown reduced from 130s to 120s
Close Quarters

Close Quarters

Melee Resistance increased from 15% to 20%
Cold Front

Cold Front

Cooldown reduced from 30s to 24s
Compress Cooldown

Compress Cooldown

Imbued Cooldown Reduction increased from +18% to +22%
Crushing Fists

Crushing Fists

Bonus Heavy Damage reduced from 30% to 25%
Melee damage reduced from 25% to 20%
Cultist Sacrifice

Cultist Sacrifice

Buff no longer expires on death
Buff duration reduced from 180s to 170s
Bonus health reduced from 300 to 275
Debuff Reducer

Debuff Reducer

Bonus Health reduced from +75 to +50
Debuff Remover

Debuff Remover

Move Speed buff duration reduced from 4s to 3s
Decay

Decay

Damage reduced from 2.75% to 2.5%
Cooldown increased from 24s to 30s
Duration Extender

Duration Extender

Imbued Ability Duration increased from +20% to +22%
Echo Shard

Echo Shard

Cooldown reduced from 35s to 30s
Enchanter's Emblem

Enchanter's Emblem

Out of Combat Regen reduced from +3 to +2
Enduring Speed

Enduring Speed

Now upgrades from Sprint Boots
Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
Slow Resistance reduced from 50% to 30%
No longer grants +75 Bonus Health
Now grants +2 Out of Combat Regen
Escalating Exposure

Escalating Exposure

Spirit Amp per Stack increased from 4% to 4.5%
Max Stacks reduced from 14 to 12
Escalating Resilience

Escalating Resilience

Bonus health increased from +100 to +125
Stack duration increased from 20s to 24s
Ethereal Shift

Ethereal Shift

Cooldown reduced from 24s to 22s
Express Shot

Express Shot

Weapon Damage reduced from +150% to +125%
Extended Magazine

Extended Magazine

Max Ammo increased from 25% to 30%
Extra Charge

Extra Charge

Charged Spirit Power increased from +5 to +7
Fleetfoot

Fleetfoot

Cooldown reduced from 11s to 10s
Focus Lens

Focus Lens

Cooldown increased from 27s to 28s
Frenzy

Frenzy

Bullet Resistance bonuses changed to Spirit Resistance
Fury Trance

Fury Trance

Bonus health increased from +50 to +100
Active Bullet Resistance changed to Spirit Resistance
Glass Cannon

Glass Cannon

Fire Rate per stack increased from +7% to +8%
Guardian Ward

Guardian Ward

Bonus Range increased from +8% to +10%
Headhunter

Headhunter

Cooldown increased from 6s to 8s
Weapon Damage reduced from +8% to +5%
Headshot Booster

Headshot Booster

Cooldown increased from 6s to 8s
Healing Booster

Healing Booster

Healing Effectiveness reduced from +25% to +20%
Healing Nova

Healing Nova

Heal reduced from 300 to 260
Spirit power scaling increased from 0.93 to 1.3
Healing Tempo

Healing Tempo

Healing Effectiveness reduced from +30% to +25%
Hollow Point

Hollow Point

Bullet Resistance Reduction increased from -10% to -12%
Hunter's Aura

Hunter's Aura

Bullet Resistance Reduction increased from -7% to -8%
Infuser

Infuser

Spirit Power reduced from +35 to +30
Intensifying Magazine

Intensifying Magazine

Weapon Damage increased from 40% to 45%
Lifestrike

Lifestrike

Heal reduced from 60% to 50%
Long Range

Long Range

Weapon Damage increased from 35% to 40%
Lucky Shot

Lucky Shot

Chance increased from 20% to 25%
Majestic Leap

Majestic Leap

Cooldown reduced from 32s to 28s
Barrier increased from 300 to 350
Melee Charge

Melee Charge

Bonus Heavy Damage reduced from 30% to 25%
Mercurial Magnum

Mercurial Magnum

Chargeup time increased from 10s to 14s
Metal Skin

Metal Skin

Dash Distance penalty reduced from 25% to 20%
Monster Rounds

Monster Rounds

Out of Combat regen reduced from 1.5 to 1
Mystic Burst

Mystic Burst

Chargeup time reduced from 14s to 12s
Mystic Regeneration

Mystic Regeneration

No longer scales with Spirit Power
Now upgrades to a new T3 Spirit Item, Radiant Regeneration
Phantom Strike

Phantom Strike

Cooldown increased from 30s to 35s
Plated Armor

Plated Armor

On-Hit Prevention Percent reduced from 60% to 50%
Point Blank

Point Blank

Melee Resistance increased from +25% to +30%
Quicksilver Reload

Quicksilver Reload

Chargeup time increased from 16s to 18s
Radiant Regeneration

Radiant Regeneration

New T3 Spirit Item, upgrades from Mystic Regeneration. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.
Rapid Recharge

Rapid Recharge

Charged Spirit Power increased from +10 to +16
Reactive Barrier

Reactive Barrier

Now grants +5% Spirit Resistance
Rescue Beam

Rescue Beam

Heal reduced from 25% to 20%
Restorative Locket

Restorative Locket

Charge up range reduced from 35m to 30m
Heal spirit scaling reduced from 0.23 to 0.17
Restorative Shot

Restorative Shot

Weapon Damage increased from 6% to 8%
Cooldown reduced from 7s to 6s
Return Fire

Return Fire

Cooldown reduced from 30s to 25s
Rusted Barrel

Rusted Barrel

Fire Rate reduction increased from -30% to -35%
Scourge

Scourge

Damage reduced from 3.5% to 3.25%
Shadow Weave

Shadow Weave

Cooldown reduced from 48s to 40s
Sharpshooter

Sharpshooter

Weapon Fall-off Range increased from +18% to +20%
Silence Wave

Silence Wave

Cooldown increased from 28s to 30s
Silence duration reduced from 4s to 3.75s
Siphon Bullets

Siphon Bullets

No longer grants +10% Bullet Resistance
Now grants +12% Spirit Resistance
Cooldown reduced from 0.8s to 0.7s
Slowing Bullets

Slowing Bullets

Dash distance slow reduced from -25% to -20%
Spellbreaker

Spellbreaker

Cooldown reduced from 14s to 10s
Spirit Burn

Spirit Burn

Damage Threshold increased from 400 to 500
Spirit Rend

Spirit Rend

Debuff duration reduced from 8s to 7s
Spirit Resilience

Spirit Resilience

Low HP trigger increased from +30% to +35%
Spirit Shielding

Spirit Shielding

Now grants +1 Move Speed after the shield triggers
Spiritual Overflow

Spiritual Overflow

Fire Rate reduced from +40% to +30%
Active now also grants +20% Ability Duration
Stamina Mastery

Stamina Mastery

Air Jump/Dash Distance increased from +25% to +30%
Surge of Power

Surge of Power

Spirit Power increased from 22 to 25
Tankbuster

Tankbuster

Damage reduced from 7% to 6%
Chargeup time increased from 8s to 12s
Tesla Bullets

Tesla Bullets

Damage reduced from 45 to 40
Titanic Magazine

Titanic Magazine

Weapon Damage reduced from 15% to 12%
Torment Pulse

Torment Pulse

Bonus Health increased from 110 to 125
Toxic Bullets

Toxic Bullets

Bleed reduced from 2.6% to 2.5%
Trophy Collector

Trophy Collector

Max Stacks increased from 14 to 16
Veil Walker

Veil Walker

Invis duration reduced from 7s to 6s
Weakening Headshot

Weakening Headshot

Health bonus increased from +50 to +75
Weapon Shielding

Weapon Shielding

Now grants +1 Move Speed after the shield triggers

Heroes

Abrams

Abrams

Move Speed reduced from 6.8 to 6.5
Dynamo

Dynamo

Rejuvenating Aurora Rejuvenating Aurora
T3 reduced from 3% to 2.5%
Kelvin

Kelvin

Stamina Cooldown increased from 5s to 6s
Lady Geist

Lady Geist

Health per boon reduced from 86 to 82
Essence Bomb Essence Bomb
self damage spirit scaling increased from 1.3 to 1.6
Life Drain Life Drain
cast range reduced from 20m to 18m
McGinnis

McGinnis

Medicinal Specter Medicinal Specter
T3 reduced from 3.5% to 3%
Shiv

Shiv

Move Speed reduced from 7 to 6.8
Health per boon reduced from 81 to 77
Base gun damage reduced from 4.95 to 4.6
Vyper

Vyper

Health per boon reduced from 64 to 53
Now has -20% Crit Bonus Scale (like Kelvin)
Bullet damage growth reduced from 0.33 to 0.28
Warden

Warden

Last Stand Last Stand
T2 reduced from +70 DPS to +60
spirit power scaling increased from 1.3 to 1.4
Wraith

Wraith

Health per boon reduced from 65 to 57
Full Auto Full Auto
T2 spirit damage per bullet reduced from 5 to 4
Yamato

Yamato

Crimson Slash Crimson Slash
T2 heal reduced from 8% to 6%

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