← Patches

05-21-2025 Update

Buff Nerf Adjustment

General

Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.
Trooper resistance near base reduced from 50% to 40%
Fixed Breakable souls being counted as secured souls rather than unsecured souls (this fix was released yesterday)
Added Breakable souls to the post game Souls by Source graph (was previously bundled in with Urn)
Melee damage growth per boon reduced by 5%
Added statues in front of Mid Lane entrances for cover.
Moved Shrines away from the back walls a bit.
Extended shrine low ground closer to the throne.
Redesigned cover in front of the throne.
Removed a tree in front of the Mid Lane entrance.
Tweaked trooper nodes to go around new statues.
Removed a misplaced Curiosity Shop sign.

Items

Cultists Sacrifice

Cultists Sacrifice

Bonus health reduced from 275 to 250
Bonus duration reduced from 170s to 160s
Decay

Decay

Cast range spirit scaling reduced from 0.13 to 0.1
Damage reduced from 2.5% to 2.4%
Damage spirit scaling reduced from 0.00465 to 0.0038
Cooldown increased from 30s to 36s
Healing Reduction increased from -35% to -40%
Express Shot

Express Shot

Weapon Damage increased from 125% to 150%
Now does reduced damage for non-primary gun damage (alt fires, carbine), 150% to 75%
Frenzy

Frenzy

Active Spirit Resistance reduced from 40% to 30%
Headhunter

Headhunter

Heal reduced from 6% to 4%
Heal now scales with spirit power (0.014)
Bonus damage reduced from 120 to 100
Bonus damage now scales with spirit power (0.3)
Headshot Booster

Headshot Booster

Health reduced from 65 to 40
Siphon Bullets

Siphon Bullets

Steal per hit reduced from 65 to 55
Spirit Resistance reduced from 12% to 10%
Fixed the cooldown not being consumed when blocked by Plated Armor
Spirit Rend

Spirit Rend

Fixed being able to get 2 stacks without using the cooldown
Superior Cooldown

Superior Cooldown

Cooldown Reduction reduced from 27% to 26%

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