← Patches

09-04-2025 Update

Buff Nerf Adjustment

General

Rejuv only heals the person hitting the crystal
Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds

Items

Backstabber

Backstabber

Cooldown increased from 4s to 5s
Damage per second reduced from 20 to 17
Blood Tribute

Blood Tribute

Spirit Resistance increased from 8% to 10%
Active move speed increased from 2 to 2.25
Bullet Resist Shredder

Bullet Resist Shredder

No longer grants +20% Melee Resistance
Now grants +7% Bullet Resistance
Capacitor

Capacitor

Now grants +8% Fire Rate
Projectile speed increased by 20%
Cheat Death

Cheat Death

Cooldown reduced from 100s to 90s
Cold Front

Cold Front

Damage reduced from 125 to 100
Counterspell

Counterspell

Duration reduced from 1 to 0.9
Crippling Headshot

Crippling Headshot

Debuff duration increased from 8s to 12s
Decay

Decay

Cooldown reduced from 36 to 32
Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Divine Barrier

Divine Barrier

Cast range increased from 35m to 40m
Escalating Exposure

Escalating Exposure

Spirit Resistance reduced from 20% to 17%
Focus Lens

Focus Lens

Now deals damage whenever the debuff is removed rather than only on expire
Guardian Ward

Guardian Ward

Cast range increased from 35m to 40m
Headhunter

Headhunter

Bonus Damage boon scaling increased from 3 to 4
Healing Nova

Healing Nova

Heal per boon increased from 4.4 to 6
Now grants +6% Ability Range
Inhibitor

Inhibitor

Healing Reduction increased from -30% to -35%
Debuff duration increased from 4s to 5s
Long Range

Long Range

Now grants +4% Fall Off Range
Magic Carpet

Magic Carpet

Spirit Power increased from +10 to +14
Speed increased from 6 to 7
Metal Skin

Metal Skin

Duration increased from 4s to 5s
Quicksilver Reload

Quicksilver Reload

Bonus damage reduced from 60 to 55
Rebuttal

Rebuttal

No longer grants +50% Melee Damage on successful parry
Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Restorative Locket

Restorative Locket

No longer scales with Spirit Power (0.17)
Now scales with Boons (0.3)
Return Fire

Return Fire

Bullet Resistance increased from 6% to 8%
Ricochet

Ricochet

No longer targets zipline targets
Rusted Barrel

Rusted Barrel

Cast range increased from 23m to 28m
Bullet Resistance reduction increased from -5% to -6%
Shadow Weave

Shadow Weave

Invis Sprint speed increased from +2 to +5
Sharpshooter

Sharpshooter

Sprint increased from 1 to 1.5
Silence Wave

Silence Wave

Spirit Power Reduction increased from -18 to -24
Silence duration reduced from 3.75 to 3.25
Width increased by 10%
Siphon Bullets

Siphon Bullets

Max HP Steal reduced from 55 to 35
Max HP Steal now scales per Boon (0.8)
Duration reduced from 20s to 17s
Spellslinger

Spellslinger

Buff duration increased from 14 to 18
Spirit Burn

Spirit Burn

Ability Range reduced from 10% to 8%
Proc damage reduced from 120 to 110
Spirit Sap

Spirit Sap

Spirit Power Reduction increased from -18 to -24
Torment Pulse

Torment Pulse

Cooldown reduced from 1.5 to 1.4
Trophy Collector

Trophy Collector

Out of Combat regen increased from 3.5 to 4
Souls Per Minute increased from 23 to 25
Veil Walker

Veil Walker

Heal per boon increased from 3 to 4
Duration increased from 6s to 7s
Weakening Headshot

Weakening Headshot

Bullet resistance reduction increased from -12% to -13%
Debuff duration increased from 10s to 12s
Weapon Shielding

Weapon Shielding

Damage requirement reduced from 200 to 175
Witchmail

Witchmail

Spirit Power bonus increased from 10 to 14

Heroes

Abrams

Abrams

Infernal Resilience Infernal Resilience
damage regenerated increased from 12% to 13%
Bebop

Bebop

Weapon Range growth per boon increased from 1.2 to 1.5
Bullet damage growth per boon increased from 0.13 to 0.14
Hyperbeam cooldown reduced from 120s to 105s
Exploding Uppercut Exploding Uppercut
cooldown reduced from 21s to 19s
T1 increased from -10.5s to -11s
Billy

Billy

Base health from 730 to 740
Rising Ram Rising Ram
cooldown decreased from 33s to 30s
Calico

Calico

Gloom Bombs Gloom Bombs
T3 increased from +2 Bombs to +3
Leaping Slash Leaping Slash
melee damage scaling increased from 1.3 to 1.5
heal spirit scaling increased from 1.2 to 1.4
Ava Ava
T3 increased from -15s Cooldown to -20s
T3 increased from +25 Health Regen to +35
Return to Shadows Return to Shadows
cooldown reduced from 110s to 100s
Doorman

Doorman

Call Bell Call Bell
explosion damage reduced from 70 to 60
explosion damage spirit scaling increased from 1.4 to 1.5
Hotel Guest Hotel Guest
now teleports the target back to the beginning of the hotel if they fall into the void.
Drifter

Drifter

Health gain per boon reduced from 41 to 39
Weapon falloff start distance reduced from 24m to 22m
Weapon damage gain per boon reduced from 0.55 to 0.52
Bloodscent Bloodscent
T3 Bonus amp damage reduced from +11% to +10%
Rend Rend
now causes you to briefly float in the air during the cast time
Grey Talon

Grey Talon

Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
Spirit Snare Spirit Snare
Curse duration increased from 2s to 2.25s
T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Holliday

Holliday

Base bullet damage reduced from 26 to 22
Bullet damage growth increased from 1.08 to 1.23
Powder Keg Powder Keg
displacement duration reduced from 1s to 0.4s
damage reduced from 90 to 80
T2 damage reduced from 75 to 65
spirit scaling increased from 1.4 to 1.6
T3 charges reduced from +3 to +2
T3 now also increases displacement duration by 0.4s
Infernus

Infernus

Flame Dash Flame Dash
DPS reduced from 33 to 30
T2 reduced from +37 DPS to +35
Kelvin

Kelvin

Frost Grenade Frost Grenade
cooldown reduced from 22s to 20s
Mina

Mina

Rake Rake
heal spirit scaling increased from 1 to 1.5
Love Bites Love Bites
buildup now takes 1 less shot
on proc damage increased from 45 to 55
on proc damage spirit scaling increased from 1.5 to 1.7
Nox Nostra Nox Nostra
cooldown reduced from 130s to 115s
Mirage

Mirage

Fire Scarabs Fire Scarabs
T3 increased from +60 Max Health Steal to +70
Mo & Krill

Mo & Krill

Combo Combo
cast range reduced from 5m to 4.75m
Paige

Paige

Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
Paradox

Paradox

Bullet damage growth reduced from 0.275 to 0.27
Seven

Seven

Move speed reduced from 6.9 to 6.8
Incoming crit resistance reduced from -35% to -25%
Power Surge Power Surge
T3 spirit power scaling reduced from 0.34 to 0.3
Storm Cloud Storm Cloud
DPS spirit scaling reduced from 0.65 to 0.6
initial radius reduced from 12m to 10m
Shiv

Shiv

Serrated Knives Serrated Knives
T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Slice and Dice Slice and Dice
T3 Max cd reduction from -6s to -8s
Bloodletting Bloodletting
cooldown reduced from 25s to 20s
incoming damage deferred increased from 25% to 30%
T3 increased from +35% Damage Cleared to +45%
Sinclair

Sinclair

Vexing Bolt Vexing Bolt
radius reduced from 3.5 to 3.25
Spectral Assistant Spectral Assistant
base damage reduced from 18 to 15
spirit scaling increased from 0.28 to 0.36
T3 increased from +45% Fire Rate to +60%
Rabbit Hex Rabbit Hex
T3 increased from +5% Damage Amp to +7%
Audience Participation Audience Participation
cooldown reduced from 100s to 85s
duration increased from 10s to 12s
Victor

Victor

Health per boon reduced from 45 to 41
Jumpstart Jumpstart
recharge timer increased from 3s to 8s
Aura of Suffering Aura of Suffering
reduced from 9m to 8m
cooldown increased from 1s to 2.5s
Vindicta

Vindicta

Stake Stake
no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
duration reduced from 2s to 1.75s
slow increased from 30% to 40%
Flight Flight
duration increased from 12s to 13s
spirit damage increased from 9 to 10
T2 increased from +6s to +7s
T3 increased from +11 Spirit Damage to +14
Crow Familiar Crow Familiar
debuff duration reduced from 6s to 4s
debuff duration spirit scaling reduced from 0.022 to 0.013
bleed per second increased from 2.15% to 2.7%
T2 reduced from -16s Cooldown to -12s
Viscous

Viscous

Alt Fire base damage reduced from 63 to 48
Alt Fire damage growth increased from 0.45 to 1.25
Vyper

Vyper

Falloff min range increased from 13m to 15m
Screwjab Dagger Screwjab Dagger
spirit scaling increased from 0.74 to 1.0
cooldown reduced from 10s to 9s
T3 increased from +1s Slow Duration to +2s
Lethal Venom Lethal Venom
cooldown reduced from 26s to 20s
Petrifying Bola Petrifying Bola
range increased from 6m to 8m
cooldown reduced from 110s to 90s
Warden

Warden

Base Sprint speed reduced from 2.5 to 2
Alchemical Flask Alchemical Flask
T2 reduced from +45 to +40
Last Stand Last Stand
spirit scaling reduced from 1.6 to 1.45

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