10-24-2025 Update
Buff
Nerf
Adjustment
Patch Overview
Heroes (13)
Items (16)
Buffs
(3)
Nerfs
(10)
Adjusted
(3)
General
Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
Items
Capacitor
Fire Rate reduced from 8% to 5%
Cooldown increased from 40s to 60s
Curse
Cooldown reduced from 50s to 45s
Divine Barrier
Cooldown increased from 40s to 45s
Ethereal Shift
Cooldown increased from 20s to 45s
Movespeed during phase reduced from 4m to 3m
Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
Fortitude
Damage taken duration to regen reduced from 14s to 13s
Guardian Ward
Cooldown increased from 40s to 45s
Majestic Leap
Cooldown increased from 28s to 32s
Mystic Shot
Base damage reduced from 55 to 45
Spirit scaling increased from 0.65 to 0.75
Reactive Barrier
Cooldown increased from 24s to 26s
Rusted Barrel
Bonus health increased from 60 to 70
Silence Wave
Cooldown increased from 30s to 35s (affects component)
Spirit Shielding
Barrier reduced from 325 to 300
Barrier boon scaling increased from 4 to 5
Spirit Snatch
Duration reduced from 14s to 10s
Bonus damage reduced from 75 to 50
Trophy Collector
Souls per Minute increased from 25 to 30
Warp Stone
Bullet Resist reduced from 40% to 35%
Weapon Shielding
Barrier reduced from 325 to 300
Barrier boon scaling increased from 4 to 5
Heroes
Calico
Gloom Bombs
cooldown increased from 10s to 12s
base damage from 55 to 45
spirit scaling reduced from 0.74 to 0.64
multi bomb damage ratio increased from 50% to 65%
Ava
no longer replenishes stamina on usage
Doorman
Bullet damage growth per boon reduced from 1.15 to 1.0
Outgoing headshot damage multiplier reduced by 25%
Call Bell
explosion damage spirit scaling increased from 1.5 to 1.7
Drifter
Base bullet damage increased from 20.9 to 21.3
Bullet damage growth increased from 0.52 to 0.56
Bloodscent
isolated kill bonus reduced from 5% to 4%
Dynamo
Quantum Entanglement
Fire Rate increased from +25% to +30%
Rejuvenating Aurora
cooldown reduced from 48s to 45s
Infernus
Bullet damage growth per boon reduced from 0.12 to 0.08
Flame Dash
T2 reduced from +35 to +30
Afterburn
T1 reduced from -25% Spirit Damage to -20%
T3 reduced from +28 DPS to +26
Kelvin
Base regen reduced from 2 to 1
Headshot reduction reduced from -20% to -25%
Frozen Shelter
cooldown increased from 150s to 170s
McGinnis
Medicinal Specter
now has a 1s linger time
Paradox
Base bullet damage reduced from 6.48 to 6.15
Paradoxical Swap
cooldown increased from 70s to 75s
Seven
Lightning Ball
spirit scaling increased from 0.43 to 0.55
Shiv
Alt fire knockback reduced by 10%
Victor
Pain Battery
T1 and T2 swapped
Aura of Suffering
max damage reduced from 80 to 70
T2 reduced from +10/50 to +8/40
Vyper
Screwjab Dagger
spirit scaling increased from 0.65/0.33 to 0.8/0.4
Warden
Base bullet damage increased from 15 to 16.2
Binding Word
range increased from 19m to 20m