← Patches

10-24-2025 Update

Buff Nerf Adjustment

General

Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).

Items

Capacitor

Capacitor

Fire Rate reduced from 8% to 5%
Cooldown increased from 40s to 60s
Curse

Curse

Cooldown reduced from 50s to 45s
Divine Barrier

Divine Barrier

Cooldown increased from 40s to 45s
Ethereal Shift

Ethereal Shift

Cooldown increased from 20s to 45s
Movespeed during phase reduced from 4m to 3m
Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
Fortitude

Fortitude

Damage taken duration to regen reduced from 14s to 13s
Guardian Ward

Guardian Ward

Cooldown increased from 40s to 45s
Majestic Leap

Majestic Leap

Cooldown increased from 28s to 32s
Mystic Shot

Mystic Shot

Base damage reduced from 55 to 45
Spirit scaling increased from 0.65 to 0.75
Reactive Barrier

Reactive Barrier

Cooldown increased from 24s to 26s
Rusted Barrel

Rusted Barrel

Bonus health increased from 60 to 70
Silence Wave

Silence Wave

Cooldown increased from 30s to 35s (affects component)
Spirit Shielding

Spirit Shielding

Barrier reduced from 325 to 300
Barrier boon scaling increased from 4 to 5
Spirit Snatch

Spirit Snatch

Duration reduced from 14s to 10s
Bonus damage reduced from 75 to 50
Trophy Collector

Trophy Collector

Souls per Minute increased from 25 to 30
Warp Stone

Warp Stone

Bullet Resist reduced from 40% to 35%
Weapon Shielding

Weapon Shielding

Barrier reduced from 325 to 300
Barrier boon scaling increased from 4 to 5

Heroes

Calico

Calico

Gloom Bombs Gloom Bombs
cooldown increased from 10s to 12s
base damage from 55 to 45
spirit scaling reduced from 0.74 to 0.64
multi bomb damage ratio increased from 50% to 65%
Ava Ava
no longer replenishes stamina on usage
Doorman

Doorman

Bullet damage growth per boon reduced from 1.15 to 1.0
Outgoing headshot damage multiplier reduced by 25%
Call Bell Call Bell
explosion damage spirit scaling increased from 1.5 to 1.7
Drifter

Drifter

Base bullet damage increased from 20.9 to 21.3
Bullet damage growth increased from 0.52 to 0.56
Bloodscent Bloodscent
isolated kill bonus reduced from 5% to 4%
Dynamo

Dynamo

Quantum Entanglement Quantum Entanglement
Fire Rate increased from +25% to +30%
Rejuvenating Aurora Rejuvenating Aurora
cooldown reduced from 48s to 45s
Infernus

Infernus

Bullet damage growth per boon reduced from 0.12 to 0.08
Flame Dash Flame Dash
T2 reduced from +35 to +30
Afterburn Afterburn
T1 reduced from -25% Spirit Damage to -20%
T3 reduced from +28 DPS to +26
Kelvin

Kelvin

Base regen reduced from 2 to 1
Headshot reduction reduced from -20% to -25%
Frozen Shelter Frozen Shelter
cooldown increased from 150s to 170s
McGinnis

McGinnis

Medicinal Specter Medicinal Specter
now has a 1s linger time
Paradox

Paradox

Base bullet damage reduced from 6.48 to 6.15
Paradoxical Swap Paradoxical Swap
cooldown increased from 70s to 75s
Seven

Seven

Lightning Ball Lightning Ball
spirit scaling increased from 0.43 to 0.55
Shiv

Shiv

Alt fire knockback reduced by 10%
Victor

Victor

Pain Battery Pain Battery
T1 and T2 swapped
Aura of Suffering Aura of Suffering
max damage reduced from 80 to 70
T2 reduced from +10/50 to +8/40
Vyper

Vyper

Screwjab Dagger Screwjab Dagger
spirit scaling increased from 0.65/0.33 to 0.8/0.4
Warden

Warden

Base bullet damage increased from 15 to 16.2
Binding Word Binding Word
range increased from 19m to 20m

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