Hotfix - February 12, 2026
Buff
Nerf
Adjustment
General
Troopers now get stronger for the specific lane that the shrine died in, rather than only after both shrines died (when both die, middle lane also gets improved)
Shrines HP reduced by 10%
Improved blue zipline attach speed and fixed various bugs
Street Brawl: There is now a global time slow when the round ends
Street Brawl: You can now move around in the spawn area after buying phase ends
Quick Silver Reload and Mercurial Magnum now proc on non-spirit ability sources
Heroes
Celeste
Now has a base -6% Bullet Resistance
Base damage reduced from 29 to 25
Light Eater
Spirit Lifesteal no longer grants lifesteal to allies doing damage
now respects line of sight
Dazzling Trick
explosion radius reduced from 15m to 14m
Radiant Daggers
damage reduced from 65 to 60
spirit scaling reduced from 0.49 to 0.42
Shining Wonder
damage reduced from 115 to 105
now causes you glide down more slowly while channeling it if cast in the air
Graves
Base damage from 4.2 to 4.0
Max attack range increased from 16m to 17m
Grasping Hands
width reduced from 20m to 14m
duration reduced from 7s to 5s
damage spirit scaling 1.3 to 1.9
Jar of Dead
max duration reduced from 15s to 10s
damage increased from 16 to 20
Borrowed Decree
spawn interval improved from every 5s to every 4s (same total ghouls over the duration)
duration reduced from 20s to 16s (spirit scaling from 0.05 to 0.04)
Rem
Light Melee damage increased by 15%
Enemies attacking a Sinner's Sacrifice while your helpers are on it will now cause them to get scared and go back to you
Pillow Toss
time between charges reduced from 12s to 10s
T2 now also grants +2m Radius
T3 no longer grants +2m Radius
T3 now also grants +1 Charge
Lil Helpers
souls gained on troopers when no nearby allies are around increased from 50% to 100%
troopers now grants +20% Bonus Bounty to the killer
following trooper heal reduced from 14/s to 10/s
following trooper heal spirit scaling increased from 0.1 to 0.125
trooper resistance reduced from 35% to 30%
T3 increased from +15% Resistance to +20%
Naptime
T3 increased from -55s Cooldown to -65s
Silver
Base health increased from 725 to 800
Falloff range changed from 16m-46m to 20m-46m
Ammo increased from 6 to 7
Go For The Throat range increased from 7m to 7.5m
Boot Kick
spirit scaling increased from 1 to 2
Entangling Bola
spirit scaling increased from 1 to 1.6
Lycan Curse
buildup rate improved a bit
resist reduced from 20% to 14% (T1 from 15% to 14%)
Venator
Health increased from 720 to 750
Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
Consecrating Grenade
T2 now also increases debuff duration by +1s
Gutshot
cooldown reduced from 26s to 23s
added tooltip for wall stun distance.
fixed wall stun distance not scaling with ability range
increased wall stun distance from 6.5m to 7m
on wall hit bonus damage scaling increased from 0.4 to 0.9
T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex-Lined Snap Trap
clarified tooltip
spirit scaling increased from 1.6 to 2.2
reveal duration increased from 5s to 6s
cooldown reduced from 30s to 25s
T2 reduced from -12s to -8s
T3 increased from 20% to 25%
Ira Domini
reduced weapon damage scaling from 1.7 to 1.5
now has a laser visual & sound effect where Venator is aiming
T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage