Hotfix - March 10, 2026
Buff
Nerf
Adjustment
Patch Overview
General
Base Guardians HP reduced from 5500 to 4000
Zipline can now be captured a little bit more forward towards the enemy base
The minimum always captured zipline distance in your base is now reduced a little bit inwards
Super troopers (when a lane shrine is down) now have 15% less bounty
Hero base health increased by 40
Hero health increased growth by +4 and 8%
Vitality investment bonuses increased by 12%
Items
Golden Goose Egg
souls per buff improved from every 200 souls to every 150
Vortex Web
Will now only unit target when used with alt cast
Heroes
Apollo
Flawless Advance
T3 now also increases Apollo's attacking lunge speed
Calico
Move speed reduced from 7.2 to 6.8
Gloom Bombs
Fixed T2 giving an extra +15 flat bonus (released a couple days ago)
Leaping Slash
scaling reduced from 1.5 to 1.2
T2 reduced from 300 Souls to 225
Celeste
Gravity from 28% to 25% (was 20% previous patch)
Air Control increased from 38% to 44% (was 50% previous patch)
Light Eater
on hit damage reduced from 25 to 20
Dazzling Trick
barrier spirit scaling reduced from 1.1 to 0.8
Shining Wonder
no longer refunds half cooldown on miss
linger time reduced from 3.25s to 3s
Doorman
Call Bell
now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion)
T2 is now "+30 Impact Damage and +40 Explosion Damage"
T3 now also increases slow by 15%
Drifter
Rend
Fixed Quicksilver Reload dealing bonus multiple times with Rend
Ivy
Bullet damage growth increased from 0.06 to 0.08
Kudzu Connection
now only gives you half the bonus if you aren't connected to an ally
Air Drop
damage spirit scaling reduced from 1 to 0.7
T1 barrier spirit scaling reduced from 1 to 0.7
T2 slow reduced from 50% to 40%
Lash
Death Slam
throw range increased from 12m to 14m
throw range now scales with spirit range (+0.14)
T3 cast range reduced from +10m to +6m
T3 stun increased from 1s to 1.2s
McGinnis
Heavy Barrage
radius reduced from 5m to 4.5m
T1 slow duration reduced from 1.5s to 1s
T3 spirit scaling reduced from +0.25 to +0.2
T3 damage reduced from +25 to +22
Mirage
Fire Scarabs
cooldown reduced from 45s to 35s
Traveler
T1 now also increases Fire Rate by 20%
Mo & Krill
Scorn
heal vs non-heroes reduced from 0.5x to 0.35x
cooldown increased from 12.5s to 13s
Combo
DPS reduced from 60 to 45
cooldown reduced from 150s to 140s
T2 changed from "+60 DPS and +50% Bullet Resist" to "-35s Cooldown and +50% Bullet Resist"
T3 changed from +0.7s Duration and -60s Cooldown" to "+0.7s Duration and +60 Damage"
Paradox
Pulse Grenade
does half damage to objectives
Affliction
duration reduced from 12s to 11s (overall total damage is reduced slightly)
DPS increased from 32+0.2 to 34+0.22
T2 duration reduced from +4s to +3s
T3 DPS increased from 16+0.1 to 18+0.11
Seven
Lightning Ball
charge time reduced from 8s to 7s
Storm Cloud
T3 increases speed from +3m to +4m
Shiv
Alt fire knockback increased by 10%
Serrated Knives
cooldown increased from 16s to 18s
Killing Blow
range increased from 13m to 18m
travel speed increased a bit
Silver
Lycan Curse
cooldown reduced from 50s to 40s
T1 increased from 15% Resists to 18%
Victor
Pain Battery
T3 reduced from 18% Missing Health to 15%
Jumpstart
T3 spirit scaling reduced from 0.8 to 0.6
Aura of Suffering
can now be activated on the zipline
radius reduced from 10m to 9.5m
Base and T2 Max DPS and scaling reduced by 10%
Shocking Reanimation
cooldown increased from 190s to 210s
T3 increased from -50s Cooldown to -70s
Vindicta
Fixed not gaining bonus damage if a proc bonus was the killing blow
Viscous
Puddle Punch
Fixed T3 giving an extra +60 melee damage (released a couple days ago)
scaling reduced from 1 to 0.8
Warden
Last Stand
Bullet and Spirit Resist while channeling reduced from 60% to 50%
T3 now also increases Bullet and Spirit Resist while channeling by +30%
Wraith
Card Trick
cooldown increased from 0.5s to 0.6s
Joker no longer bounces to other targets
gaining charges (AP or shop) no longer automatically builds them up
can now be alt casted to fire from the inverse order
T3 Spade bonus reduced from +50% to +40%
T3 Heart healing scale reduced from +0.75 to +0.5
Telekinesis
cast range reduced from 14m to 13m
throw range reduced from 14m to 13m
cast delay increased from 0.3s to 0.35s