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Minor Update - 06-11-2026

Buff Nerf Adjustment

General

Urn give up time reduced from 75s to 60s
Urn bounty reduced by 10% (unreduced for trailing team)
Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
Kill comeback bounty values increased by 8%
Street Brawl: All ability and item range/radius values are reduced by 10%
Opening Rounds: Conditional Weapon Damage bonus reduced from 30% to 25%
Opening Rounds: Spirit Power increased from +4 to +7
Arcane Surge: Fixed various cases with the bonuses not working

Heroes

Apollo

Apollo

Disengaging Sigil Disengaging Sigil
velocity increased by 50%
velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
Flawless Advance Flawless Advance
now allows Apollo to parry during it
Bebop

Bebop

Exploding Uppercut Exploding Uppercut
T3 increased from +17% Missing Health to +18%
Sticky Bomb Sticky Bomb
Fixed T3 duration ending once the bomb went off rather than the 5s duration
T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Calico

Calico

Gloom Bombs Gloom Bombs
melee resist debuff now stacks additively
T2 increased from -5% Melee Resist for 5s to -6% for 6s
melee resist now applies on impact rather than explosion
Return to Shadows Return to Shadows
damage increased from 140 to 150
T2 damage increased from +65 to +75
T3 heal increased from 350 to 450
Doorman

Doorman

Call Bell Call Bell
explosion damage spirit scaling reduced from 1.3 to 1.2
T3 spirit scaling reduced from 0.4 to 0.35
Graves

Graves

Jar of Dead Jar of Dead
collection rate reduced by 20% (takes longer to gain a charge)
damage reduced from 17+0.27 to 16+0.25
bounty increased from 5+0.25/boon to 7+0.5/boon
Grasping Hands Grasping Hands
T3 Immobilize duration reduced from +1s to +0.75s
Grey Talon

Grey Talon

Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
Bullet damage growth reduced from +1.0 to +0.85
Rain of Arrows Rain of Arrows
cooldown increased from 22s to 23s
T2 reduced from -13s Cooldown to -12s
Holliday

Holliday

Fixed various issues with placing bounce pad on elevated areas
Powder Keg Powder Keg
now has an alt cast behavior to place the barrel at her feet
various improvements to the launch angles, velocities and feel of casting
now starts with 2 charges
Charge Time increased from 3.5s to 7s
spirit scaling reduced from 1.6 to 1.4
T2 changed from "+58 Damage" to "+1 Charge"
T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
Bounce Pad Bounce Pad
landing radius reduced from 12m to 9m
T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)
Infernus

Infernus

Afterburn Afterburn
Fixed Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
Concussive Combustion Concussive Combustion
Fixed cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
Ivy

Ivy

Fixed a bug where Stone Form could sometimes do significantly more damage than intended
McGinnis

McGinnis

Mini Turrets T3 Fire Rate reduced from +30% to +25%
Fixed some rare cases where Heavy Barrage would stop working
Mini Turret Mini Turret
DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
Heavy Barrage Heavy Barrage
DPS reduced from 22.5 to 21
Paige

Paige

Rallying Charge Rallying Charge
distance for max amp reduced from 350m to 250m
T2 increased from -30s Cooldown to -50s
Plot Armor Plot Armor
barrier spirit scaling increased from 1.3 to 1.5
T3 barrier spirit scaling increased from +0.3 to +0.5
Pocket

Pocket

Bullet damage growth reduced from +0.2 to +0.16
Flying Cloak Flying Cloak
T3 reduced from -13s Cooldown to -12s
Affliction Affliction
now does half damage on objectives
Seven

Seven

Bullet damage growth reduced from 0.337 to 0.24
Power Surge Power Surge
T3 reduced from +12s Duration to +10s
Storm Cloud Storm Cloud
now hits breakables
Shiv

Shiv

Killing Blow Killing Blow
now has +30% more cooldown whenever it does not execute a player
Silver

Silver

Lycan Curse Lycan Curse
cooldown increased from 40s to 70s
T3 no longer heals
Viscous

Viscous

Puddle Punch Puddle Punch
T2 increased from +40% Lifesteal to +60%
Goo Ball Goo Ball
T2 now also increases Bullet and Spirit Resist by +10%
Victor

Victor

Fixed some client performance issues when using Aura of Suffering
Aura of Suffering Aura of Suffering
radius reduced from 9m to 8m
T3 now also increases radius by +1m
Shocking Reanimation Shocking Reanimation
cooldown increased from 230s to 240s
T3 reduced from -120s Cooldown to -110s
T3 increased from +150 Damage to +175
Vindicta

Vindicta

Assassinate Assassinate
Max Bonus Damage spirit scaling increased from 1.7 to 2.0
Warden

Warden

Bullet falloff reduced from 20m->58m to 18m->47m
Alchemical Flask Alchemical Flask
spirit scaling reduced from 0.73 to 0.63
T2 reduced from +40 Damage to +35
T2 increased from -20% Weapon Damage to -25%
Willpower Willpower
spirit scaling increased from +0.5 to +0.8
Binding Word Binding Word
T3 reduced from -18s Cooldown to -14s
Last Stand Last Stand
lifesteal increased from 65% to 75%
T2 increased from -30s Cooldown to -35s
T3 increased from +3s Duration to +4s

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