Disengaging Sigil
velocity increased by 50%
velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
Flawless Advance
now allows Apollo to parry during it
Disengaging Sigil
T2 increased from +20% Fire Rate to +30%
Flawless Advance
T1 heal from 30+0.75 to 35+1.0
T2 increased from -10s Cooldown to -12s
Itani Lo Sahn
damage increased from 190 to 200
spirit scaling increased from 2.3 to 2.6
Improved the hero's hitboxes (easier to hit)
Base regen reduced from 2 to 1
Riposte
no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
no longer triggers on damage auras (things like Flame Dash)
no longer triggers off of objective damage
Flawless Advance
hitbox reduced by 10%
Disengaging Sigil
base damage reduced from 100 to 85
Bullet damage increased from 17 to 18.5
Riposte
T2 melee resist reduction increased from -22% to -30%
T3 increased from +1.2s Stun to +1.6s
Flawless Advance
T3 now also increases Apollo's attacking lunge speed
Riposte
Fixed not leaving the ground when started on the ground
no longer triggers from trooper or neutral damage
Flawless Advance
T2 no longer increases Apollo's lunge speed
now gets interrupted by stun and sleep
Itani Lo Sahn
base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3
hit width no longer scales with radius increases
Fixed Slowing Hex not preventing Disengaging Sigil
Riposte
On Pummel Hit changed from -15% Bullet Resist to -22% Melee Resist (affects T2 as well)
Flawless Advance
hit radius reduced by ~10%
Base Hold Damage reduced from 30 to 25
Base Hold Damage spirit scaling reduced from 0.7 to 0.55
Max Hold Damage reduced from 45 to 40
Max Hold Damage spirit scaling reduced from 1.1 to 0.9
Perfect Damage reduced from 75 to 65
Perfect Damage spirit scaling reduced from 1.65 to 1.55
T3 reduced from +75 Perfect Damage to +65
T3 spirit scaling indirectly reduced (it is +15% Spirit Scaling)
T1 heal on hit reduced from 35 to 30
Itani Lo Sahn
now goes on cooldown when interrupted
Fixed hitting targets behind him
base damage reduced from 250 to 225
spirit scaling reduced from 1.75 to 1.6
Bullet damage growth increased from 0.6 to 0.75
Flawless Advance
T2 now also increases bullet resist while performing the hold/lunge