Gutshot
damage scaling reduced from 0.8 to 0.7
wall hit damage scaling reduced from 0.9 to 0.8
Hex-Lined Snap Trap
immobilize duration reduced from 1.5s to 1.25s
cooldown increased from 25s to 28s
T1 increased from -8s Cooldown to -11s
T2 increased from +0.75s Duration to +1s
Gut Shot wall stun reduced from 0.65s to 0.6s
Gut Shot damage scaling reduced from 1 to 0.8
Consecrating Grenade
impact damage scaling reduced from 1.2 to 1.0
Health increased from 720 to 750
Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
Consecrating Grenade
T2 now also increases debuff duration by +1s
Gutshot
cooldown reduced from 26s to 23s
added tooltip for wall stun distance.
fixed wall stun distance not scaling with ability range
increased wall stun distance from 6.5m to 7m
on wall hit bonus damage scaling increased from 0.4 to 0.9
T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex-Lined Snap Trap
clarified tooltip
spirit scaling increased from 1.6 to 2.2
reveal duration increased from 5s to 6s
cooldown reduced from 30s to 25s
T2 reduced from -12s to -8s
T3 increased from 20% to 25%
Ira Domini
reduced weapon damage scaling from 1.7 to 1.5
now has a laser visual & sound effect where Venator is aiming
T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage