Headhunter
Innate
Weapon Damage
+5%
Bonus Health
+50
Conditional
8s Cooldown
Head Shot Bonus Damage
+75
Heal Per Headshot
+4%
Move Speed
+1.75m
Move Speed Duration
+3s
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
Bonus Damage boon scaling increased from 3 to 4
Now requires the center pellet hit the head hitbox to count
Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
Bonus Headshot Damage reduced from 100 to 75
Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
Heal reduced from 6% to 4%
Heal now scales with spirit power (0.014)
Bonus damage reduced from 120 to 100
Bonus damage now scales with spirit power (0.3)
Cooldown increased from 6s to 8s
Weapon Damage reduced from +8% to +5%
Bonus Headshot damage reduced from 150 to 120
Heal per Headshot reduced from 8% to 7%
Now requires Headshot Booster
No longer grants +50% Bullet Velocity
Now grants +5% Fire Rate
Fixed not being affected by cooldown reduction