Rend
Fixed Quicksilver Reload dealing bonus multiple times with Rend
Rend
damage range reduced from 18m to 16m
cooldown increased from 13s to 16s
damage spirit scaling increased from 1.4 to 1.8
"bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
T1 bonus damage increased from +32 to +40
T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
Stalker's Mark
duration reduced from 6s to 5s
T1 changed from "+1% Bleed" to "-8% Bullet Resist"
T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
Bloodscent
now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
Eternal Night
now makes the targets be considered as isolated
Sprint reduced from +3m to +2m
no longer has 7 spirit damage proc
cooldown increased from 120s to 125s
duration reduced from 7s to 6.5s
T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"
Fixed Stalkers Mark not gaining charges from items after upgrading the T3
Bloodscent
Isolation Range reduced from 25m to 20m
Stalker's Mark
T3 now also increases duration by 2s
Eternal Night
cooldown reduced from 130s to 120s
Base bullet damage reduced from 22.25 to 19.5
Base health reduced from 750 to 675
Base regen increased from 2.5 to 3.5
Rend
cooldown reduced from 15s to 13s
Base bullet damage increased from 20.9 to 21.3
Bullet damage growth increased from 0.52 to 0.56
Bloodscent
isolated kill bonus reduced from 5% to 4%
Stalker's Mark
new sound added for teleport precast
replaced temp whizby sound with an updated version
ambush cast delay increased from 0.0s to 0.35s
Health gain per boon reduced from 41 to 39
Weapon falloff start distance reduced from 24m to 22m
Weapon damage gain per boon reduced from 0.55 to 0.52
Bloodscent
T3 Bonus amp damage reduced from +11% to +10%
Rend
now causes you to briefly float in the air during the cast time
Weapon damage at max range reduced from 80% to 60%
Rend
spirit scaling reduced from 1.5 to 1.4
T1 reduced from +40 Damage to +35
Eternal Night
bonus spirit damage reduced from 9 to 7
bonus spirit damage scaling reduced from 0.25 to 0.2
T1 bonus spirit damage reduced from +11 to +7
attack damage no longer procs Lightning Scroll
Weapon damage per boon reduced from 0.693 to 0.55
Weapon base fire rate slowed by 5% (partial base damage compensation, but primarily an overall nerf)
Health per boon reduced from 43 to 41
Rend
T3 Bullet Lifesteal reduced from 55% to 45%
Bloodscent
T3 Amplified damage reduced from +13% to +11%