Colossus
Innate
Base Health
+25%
Weapon Damage
+15%
Active
7s Duration
37s Cooldown
Bullet Resist
35%
Spirit Resist
35%
Melee Damage
30%
Move Speed
24%
Radius
14m
Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.
Model Scale
20%
No longer grants +300 Bonus Health
Base Health increased from +15% to +25%
Active now grants you an additional +30% Melee Damage
Active resist increased from 30% to 35%
Radius increased from 12m to 14m
Slow reduced from 35% to 30%
Slow radius reduced from 14m to 12m
Slow radius increased from 12m to 14m
Slow increased from 25% to 35%
Slow increased from 20% to 25%
Slow now affects stamina distances
Bonus HP increased from 500 to 600
Cooldown reduced from 65s to 45s
Model size increase from 10% to 20%