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Glass Cannon

Glass Cannon

6,400 ·Tier 4·Weapon·Passive
Innate
Weapon Damage +80%
Max Health -13%
Conditional

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

Fire Rate per Kill +7%

May 22, 2026

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Max Health reduction reduced from -15% to -13%

January 30, 2026

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Max Health penalty increased from -13% to -15%

November 21, 2025

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Max Health reduced from -10% to -13%

May 19, 2025

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Fire Rate per stack increased from +7% to +8%

November 21, 2024

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Now requires Slowing Bullets and grants the slow passive

August 15, 2024

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Now gives +1 Movement Speed
No longer gives +2 ammo on kill
Weapon Damage reduced from +75% to +70%
Now gives +10% Weapon Damage per kill (up to +50%)
When you die you lose a stack

August 1, 2024

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Weapon Damage increased from 70% to 75%

July 11, 2024

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Weapon damage increased from 65% to 70%

May 30, 2024

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Weapon Damage reduced from +70% to +65%

May 23, 2024

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Fire Rate reduced from 15% to 10%