Inhibitor
Innate
Weapon Damage
+10%
Bonus Health
+150
Conditional
Damage Penalty
-30%
Incoming Healing
-40%
Debuff Duration
+5s
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
Buildup Per Shot
0.77%
Weapon Damage reduced from 25% to 10%
Damage Penalty reduced from -35% to -30%
Weapon Damage bonus increased from +22% to +25%
Weapon Damage increased from 15% to 22%
Bonus Health increased from 125 to 150
Healing Reduction increased from -35% to -40%
Buildup rate increased (now matches Slowing Bullets buildup rate)
No longer limited to hero only targets
Healing Reduction increased from -30% to -35%
Debuff duration increased from 4s to 5s
Now uses the buildup proc mechanic
Debuff duration increased from 3s to 4s
Duration increased from 2.5s to 3s
Weapon Damage increased from 20% to 25%
Debuff duration increased from 2s to 2.5s
No longer grants +10% Fire Rate
Slow reduced from 35% to 25%
Moved from Weapon tree to Vitality
No longer requires the component Slowing Bullets
Now has +175 Health
Weapon Damage reduced from 30% to 20%