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Inhibitor

Inhibitor

6,400 ·Tier 4·Vitality·Passive
Innate
Weapon Damage +10%
Bonus Health +150
Conditional

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

Damage Penalty -30%
Incoming Healing -40%
Debuff Duration +5s
Buildup Per Shot 0.77%

April 30, 2026

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Weapon Damage reduced from 25% to 10%

March 6, 2026

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Damage Penalty reduced from -35% to -30%
Weapon Damage bonus increased from +22% to +25%

January 30, 2026

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Weapon Damage increased from 15% to 22%
Bonus Health increased from 125 to 150

November 21, 2025

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Healing Reduction increased from -35% to -40%

October 2, 2025

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Buildup rate increased (now matches Slowing Bullets buildup rate)
No longer limited to hero only targets

September 4, 2025

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Healing Reduction increased from -30% to -35%
Debuff duration increased from 4s to 5s

July 4, 2025

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Now uses the buildup proc mechanic
Debuff duration increased from 3s to 4s

May 11, 2025

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Duration increased from 2.5s to 3s

August 15, 2024

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Weapon Damage increased from 20% to 25%

August 1, 2024

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Debuff duration increased from 2s to 2.5s

July 4, 2024

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No longer grants +10% Fire Rate
Slow reduced from 35% to 25%

June 20, 2024

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Moved from Weapon tree to Vitality
No longer requires the component Slowing Bullets
Now has +175 Health
Weapon Damage reduced from 30% to 20%