Move speed reduced from 7.2 to 6.8
Gloom Bombs
Fixed T2 giving an extra +15 flat bonus (released a couple days ago)
Leaping Slash
scaling reduced from 1.5 to 1.2
T2 reduced from 300 Souls to 225
Bullets no longer have gravity
Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots.
Gloom Bombs
changed so the first grenade always lands in the middle
projectile sticky radius increased from 10 to 15
cast delay reduced from 0.15s to 0.1s
T2 changed from +16.2 damage to +75 bonus damage vs barriers
Leaping Slash
improved targeting of dash to end early if near enemy heroes
can now dash vertically, even while on the ground
T2 changed from +40 damage to +300 souls on hero kill
T3 changed from -50% CDR on hit to -50% CDR and +60 damage
radius reduced from 4.5m to 4m
Ava
can no longer manipulate movement if meleeing while midair
now uses healthbar modifier style for duration
fixed camera not being centered around Ava
melee attack delay reduced from 0.4s to 0.0s
melee attack cooldown increased from 0.75 to 0.85
melee attack now goes the way you are looking
now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage
now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration
cooldown reduced from 45s to 30s
duration reduced from 16s to 15s
T1 duration increased from +14s to 15s
T2 changed from +45% Speed to +45% Speed and +15 Health Regen
T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s
Return to Shadows
now allows for some vertical flight movement during channel
now has new channel bar
T2 reduced from 67.5 Damage to 65
T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead
Clip size increased from 10 to 12
Reload time increased from 2.5s to 2.6s
Gloom Bombs
cooldown increased from 12s to 14s
Return to Shadows
T3 Damage Amp reduced from +24% to +18%
T3 duration increased from 5s to 6s
Gloom Bombs
cooldown increased from 10s to 12s
base damage from 55 to 45
spirit scaling reduced from 0.74 to 0.64
multi bomb damage ratio increased from 50% to 65%
Ava
no longer replenishes stamina on usage
Base bullet damage increased from 1.9 to 2.0
Gloom Bombs
radius increased from 2.5m to 3m
Ava
duration increased from 14s to 16s
Leaping Slash
height increased from 1.5m to 2.5m
Return to Shadows
cooldown reduced from 100s to 90s
radius increased from 7m to 7.5m
Gloom Bombs
T3 increased from +2 Bombs to +3
Leaping Slash
melee damage scaling increased from 1.3 to 1.5
heal spirit scaling increased from 1.2 to 1.4
Ava
T3 increased from -15s Cooldown to -20s
T3 increased from +25 Health Regen to +35
Return to Shadows
cooldown reduced from 110s to 100s
Base Health reduced from 700 to 650
Base Health Growth reduced by 13%
Ava
no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them
Leaping Slash
melee multiplier has been reduced from 1.6 to 1.3
Return to Shadows
T3 reduced from +30% Amp to +24%
Ammo increased from 9 to 10
Fixed Curse and stuns not interrupting Ava (similar to Ice Path and Flame Dash)
Ava
self slow on damage duration increased from 1.5s to 2s
self slow on damage increased from -50% to -65%
duration reduced from 15s to 14s
T1 duration reduced from +20s to +14s
recent damage window increased from 5s to 6s
Base ammo reduced from 12 to 9
Gun damage growth reduced by 25%
Gloom Bombs
T1 and T2 swapped
Health growth per boon reduced from 41 to 34
Leaping Slash
Heal reduced from 50 to 40
Heal Spirit Scaling reduced from 1.6 to 1.1
Leaping Slash
T2 damage decreased from +75 to +60
Return to Shadows
cooldown increased from 90s to 100s
speed reduced from +50% to +30%
T2 now also grants +20% speed
Gloom Bombs
now has updated impact SFX
now has an arming effect for when they are about to detonate
Leaping Slash
only heals when hitting heroes
fixed VFX to match the damage area more accurately
updated to break breakables in the area
fixed a bug where calico's slash would deal no damage near walls
Fixed doing bonus damage from Melee Charge
Ava
duration reduced from 20s to 15s
cooldown reduced from 50s to 45s
now gets slowed by 30% for 1s anytime she takes damage
speed reduced from 75% to 65%
T2 speed increased from +35% to +45%
now can now meow with m1
Return to Shadows
cooldown increased from 80s to 90s
Bullet Damage increased from 2 to 2.2
Leaping Slash
Radius increased from 4m to 4.5m
T2 damage increased from +50 to +75
Ava
now destroys breakables it runs through
T2 increased from 25% movespeed to 35%