Phantom Strike
Innate
Weapon Damage
+15%
Spirit Power
+8
Active
25m Cast Range
35s Cooldown
Move Speed
40%
Impact Damage
75
Debuff Duration
3s
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
Cooldown increased from 30s to 35s
Cooldown increased from 26s to 30s
Cast range now ignores the Z height (similar to Lash's Death Slam)
No longer grants 15% Bullet Resist
Now grants +15% Spirit Resist
Cast range reduced from 30m to 25m
Cast range reduced from 35m to 30m
Cast range increased from 30m to 35m
No longer grants +200 Health
Now grants +15% Bullet Resist
Weapon Damage increased from 20% to 30%
No longer grants Bullet Shield on teleport
Now disarms the enemy for the slow duration (3s)
Fixed it sometimes malfunctioning and not teleporting to the target
Damage reduced from 200 to 150
No longer passively provides +500 Bullet Shield
Now provides +200 Health
When using the active, gain a temporary +500 Bullet Shield for 7 seconds
Now deals 200 damage on impact