Tankbuster
Innate
Bonus Health
+50
Conditional
Damage
+40
Current Health Bonus Damage
+7.5%
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
Charge-Up Time
+14s
Formerly
Improved Burst
Current Health Bonus damage reduced from 8% to 7.5%
No longer procs off of items
Current Health Bonus Damage increased from 7.5% to 8%
cooldown increased from 12s to 14s
Now ignores enemy Spirit Resistance
Damage reduced from 6% to 5%
only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
Fixed various bugs when multiple abilities hit on the same frame
Damage reduced from 7% to 6%
Chargeup time increased from 8s to 12s
Fixed working on mid boss and objectives
Damage threshold requirement reduced from 200 to 175
Max HP Damage increased from 7% to 9%
Threshold damage increased from 125 to 200
Max Health damage reduced from 9% to 7%
Reduced Weapon Damage from +12% to +8%
No longer applies 50% slow
Now grants +100 Spirit Shield Health
Now grants +12% Weapon Damage
Damage reduced from 11% Max HP to 10%
Max HP bonus damage reduced from 13% to 11%