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Toxic Bullets

Toxic Bullets

3,200 ·Tier 3·Weapon·Passive
Conditional

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

Bleed Damage +1.9% DPS
Incoming Healing -35%
Duration +4s
Buildup Per Shot +1.28%

September 16, 2026

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Spirit scaling increased from 0.005% to 0.006%

June 30, 2026

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Bleed damage increased from 1.7% to 1.9%

May 22, 2026

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No longer builds up from melee attacks

April 10, 2026

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Buildup is now 10% slower
Bleed reduced from 2% to 1.7%
Anti Heal increased from -30% to -35%

December 30, 2025

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Bleed damage reduced from 2.2% to 2%
Buildup is 10% harder

November 21, 2025

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duration increased from 3s to 4s

October 2, 2025

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Burn increased from 2.1% to 2.2%

July 29, 2025

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Damage reduced from 2.5% Max HP to 2.1%
Now scales with Spirit Power (0.005%)

July 4, 2025

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Buildup is now 15% harder

May 19, 2025

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Bleed reduced from 2.6% to 2.5%

December 6, 2024

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Bleed damage increased from 2.5% to 2.75%

November 21, 2024

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Healing Reduction reduced from 65% to 50%

October 10, 2024

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Buildup is now 15% slower

August 29, 2024

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Heal Reduction increased from -55% to -65%
Bleed damage reduced from 6% to 5%
Now grants +100 Health

May 30, 2024

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Now deals half damage against troopers and neutrals