Restorative Shot
Innate
Weapon Damage
+6%
Conditional
6s Cooldown
Healing From Heroes
+50
Healing From NPCs / Orbs
+20
Your next bullet will heal you based on what target you hit.
Formerly
Medic Bullets
NPC Healing increased from 15 to 20
Heal from NPC reduced from 20 to 15
Weapon damage reduced from 8% to 6%
Heal from heroes increased from 40 to 50
Heal from NPCs/Orbs increased from 15 to 20
Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
Weapon Damage increased from 6% to 8%
Cooldown reduced from 7s to 6s
No longer grants +3% Weapon Damage
Cooldown increased from 7s to 9s
Cooldown increased from 6s to 7s
Weapon Damage reduced from 6% to 3%
Weapon Damage reduced from 7% to 6%
Cooldown increased from 5.5s to 6s
Weapon Damage reduced from 8% to 7%
Cooldown reduced from 6.2s to 5.5s
Heal from heroes increased from 30 to 35
Weapon Damage increased from 6% to 8%
Bullet Resist reduced from 8% to 7%
Weapon damage reduced from +8% to +6%
Cooldown increased from 4s to 6s
Healing from heroes increased from 25 to 30
Cooldown reduced from 5s to 4s