Essence Bomb
self damage changed from 30 + 1.8 scaling to 30% of the damage (base is 90 + 1.2 scaling)
radius reduced from 9m to 7m
cooldown reduced from 14.5s to 14s
T1 increased from -4s to -5s
T2 also increases radius by +2m
Life Drain
cooldown increased from 30s to 34s
break range reduced from 30m to 28m
T1 DPS increased from +16.2 to +18
T2 duration increased from +2s to +2.5s
T3 charges increased from +1 to +2
T3 now also increases spirit scaling by +0.3
Soul Exchange
cast time reduced from 0.2s to 0.1s
post cast hold time reduced from 0.7s to 0.2s
T1 cooldown increased from -35s to -60s
T2 changed from "On Cast: +35% Fire Rate for 8s" to "Silences enemies within 25m for 3s"
T3 changed from "Silences enemies within 25m for 3s" to "On Cast: +60 Spirit Power, +40% Fire Rate and +50% Spirit Resistance for 8s"
Ammo reduced from 10 to 9
Bullet Falloff from 58m to 52m
Soul Exchange
T3 radius increased from 15m to 25m
Essence Bomb
spirit scaling increased from 1.07 to 1.22
Essence Bomb
no longer sticks to units
cooldown increased from 10.5 to 14.5
radius increased from 7m to 9m
T1 changed from "+2m Radius" to "-4s Cooldown"
projectile speed increased by 25%
Base bullet damage reduced from 23 to 21
Essence Bomb
arming time increased from 0.5s to 0.65s
Malice
health cost increased from 6% to 7%
T2 changed from "+30 Damage and 7% Damage Amp” to “+30 Damage and +4 Blood Shards”
T3 changed from "+6 Blood Shards" to "+7% Damage Amp"
Soul Exchange
cast range reduced from 6m to 5.5m
Base bullet damage reduced from 26 to 23
Life Drain
self slow increased from 25% to 40%
Soul Exchange
cast range reduced from 7m to 6m
Health per boon reduced from 86 to 82
Essence Bomb
self damage spirit scaling increased from 1.3 to 1.6
Life Drain
cast range reduced from 20m to 18m
T2 Malice reduced from 40 to 30
Malice
now costs 6% of your Current HP
damage reduced from 32 to 25
damage spirit scaling reduced from 0.72 to 0.6
Fixed some cases where Life Swap did not work
Malice
can now secure orbs
Soul Exchange
T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s"
T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s"
Life Drain
duration increased from 2s to 2.5s
T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time.
Essence Bomb
Self Damage spirit scaling reduced from 2 to 1.8
Lady Geist Malice: revisions to reduce vfx noise and obstructions
Lady Geist Malice: reduced brightness of vfx for players close to it
Lady Geist Life Drain revisions to show start of effect better but reduce noise afterwards
Malice
slow reduced from 20% to 15%
debuff duration reduced from 13s to 9s
Damage Amp reduced from 15% to 8%
T2 now also increases damage amp by 7%
no longer causes you to un-zoom on cast
Adjusted Lady Geist Life Drain to lower visual obstruction but increase awareness when it first latches
Sprint increased from 1 to 1.5
Life Drain
cooldown reduced from 42s to 30s
Fixed not healing extra based on amplifications (like Soul Shredder and Malice stacks)
Malice
cooldown reduced from 6.25s to 6s
T1 improved from -2.75s Cooldown to -3s
Life Drain
Fixed Lady Geist not being able to jump during Life Drain
Base sprint reduced from 2 to 1
Base bullet damage reduced from 28 to 25
Bullet damage growth increased from 1.84 to 2.1
Essence Bomb
T2 reduced from +70 to +60
T3 increased from 20% to 22%
Life Drain
self slow reduced from -40% to -25%
Soul Exchange
can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.
Updated Lady Geist weapon sounds
Essence Bomb
no longer starts decaying the arm time while in the air
arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)
Soul Exchange
T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s"
Soul Exchange
cast time reduced from 0.5 to 0.2
Soul Exchange
cast time reduced from 0.65s to 0.5s
Malice
Fixed clipping aggressively against map geometry edges
Soul Exchange
now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
Malice
now comes out quicker and no longer slows you
Blood Bomb damage increased from 80 to 100
Blood Bomb T2 damage increased from +65 to +70
Blood Bomb tooltip fixed to reference the correct self damage type and that it can be reduced with armor
Malice
damage amp per shard increased from 10% to 15%