Decay
Innate
Spirit Power
+8
Bonus Health
+65
Active
20m Cast Range
12s Duration
30s Cooldown
Bleed Damage
1.95% DPS
Incoming Healing
-50%
Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.
DPS reduced by 25%
Duration increased by 20%
Cooldown reduced from 32s to 30s
Spirit scaling reduced from 0.0055 to 0.004
Healing Reduction increased from -45% to -50%
Healing Reduction increased from -40% to -45%
Cooldown reduced from 36 to 32
Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Damage increased from 2.4% to 2.6%
Damage no longer procs item effects (like Affliction)
Cast range spirit scaling reduced from 0.13 to 0.1
Damage reduced from 2.5% to 2.4%
Damage spirit scaling reduced from 0.00465 to 0.0038
Cooldown increased from 30s to 36s
Healing Reduction increased from -35% to -40%
Damage reduced from 2.75% to 2.5%
Cooldown increased from 24s to 30s
Spirit power scaling reduced from 0.007 to 0.005
Cooldown increased from 22s to 24s
Cast range spirit scaling reduced from 0.16 to 0.14
Health Regen reduced from 1.5 to 1
Spirit Power reduced from +7 to +4
Cooldown increased from 33s to 36s
Bleed damage increased from 1.4% to 1.5%
Cast delay changed from 0.25s to 0.1s, to match other similar actives
No longer interrupts sliding, to match other similar actives
Cooldown increased from 32s to 45s
Cast range scaling reduced from 0.2 to 0.16
Healing Reduction reduced from -70% to -50%
Bleed increased from 2.8% to 3.1%
Cooldown increased from 25s to 30s
Bleed damage increased from 2.6% of current HP to 2.8%
Spirit bonus increased from +5 to +7
Healing Reduction improved from -65% to -70%
Bleed increased from 2.4% to 2.6%
Cooldown reduced from 27s to 25s
changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now)
Cast range now scales with Spirit (0.2 factor)
Cast range reduced from 30m to 15m
Cooldown increased from 22s to 27s
Now does 2.2% Max HP DPS instead of flat DPS
Cooldown reduced from 25s to 22s
Cast range increased from 20m to 30m