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Decay

Decay

3,200 ·Tier 3·Spirit·Active
Innate
Spirit Power +8
Bonus Health +65
Active

Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.

20m Cast Range12s Duration30s Cooldown
Bleed Damage 1.95% DPS
Incoming Healing -50%

September 16, 2026

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DPS reduced by 25%
Duration increased by 20%

May 22, 2026

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Cooldown reduced from 32s to 30s

April 10, 2026

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Spirit scaling reduced from 0.0055 to 0.004

March 6, 2026

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Healing Reduction increased from -45% to -50%

November 21, 2025

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Healing Reduction increased from -40% to -45%

September 4, 2025

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Cooldown reduced from 36 to 32
Bleed Damage spirit scaling increased from 0.0038 to 0.0055

July 29, 2025

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Damage increased from 2.4% to 2.6%

May 27, 2025

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Damage no longer procs item effects (like Affliction)

May 21, 2025

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Cast range spirit scaling reduced from 0.13 to 0.1
Damage reduced from 2.5% to 2.4%
Damage spirit scaling reduced from 0.00465 to 0.0038
Cooldown increased from 30s to 36s
Healing Reduction increased from -35% to -40%

May 19, 2025

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Damage reduced from 2.75% to 2.5%
Cooldown increased from 24s to 30s

May 11, 2025

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Spirit power scaling reduced from 0.007 to 0.005
Cooldown increased from 22s to 24s
Cast range spirit scaling reduced from 0.16 to 0.14

April 17, 2025

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Health Regen reduced from 1.5 to 1
Spirit Power reduced from +7 to +4
Cooldown increased from 33s to 36s

December 6, 2024

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Bleed damage increased from 1.4% to 1.5%

November 21, 2024

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Cast delay changed from 0.25s to 0.1s, to match other similar actives
No longer interrupts sliding, to match other similar actives

September 26, 2024

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Cooldown increased from 32s to 45s
Cast range scaling reduced from 0.2 to 0.16

August 15, 2024

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Healing Reduction reduced from -70% to -50%
Bleed increased from 2.8% to 3.1%
Cooldown increased from 25s to 30s

July 4, 2024

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Bleed damage increased from 2.6% of current HP to 2.8%
Spirit bonus increased from +5 to +7

June 27, 2024

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Healing Reduction improved from -65% to -70%
Bleed increased from 2.4% to 2.6%

June 20, 2024

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Cooldown reduced from 27s to 25s

June 6, 2024

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changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now)

May 30, 2024

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Cast range now scales with Spirit (0.2 factor)

May 24, 2024

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Cast range reduced from 30m to 15m

May 23, 2024

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Cooldown increased from 22s to 27s

May 16, 2024

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Now does 2.2% Max HP DPS instead of flat DPS

May 10, 2024

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Cooldown reduced from 25s to 22s
Cast range increased from 20m to 30m