Spirit per boon reduced from 1.1 to 0.5
Sleep Dagger
Sleep move speed reduced from 2m/s to 1.5m/s
Wake Up delay no longer increases with spirit scaling
cooldown increased from 26s to 30s
Sleep duration reduced from 3s to 2.75s
T1 changed from "Removes 1 Stamina" to "-8% Bullet Resist Reduction for 6s"
T2 changed from "-12s Cooldown and -60% Stamina for 6s" to "-15s Cooldown"
T3 changed from "-12% Bullet Resist and -35% Fire Rate for 6s on wakeup" to "+0.75s Sleep Duration. -50% Move and Dash Slow for 2.5s on wakeup"
Smoke Bomb
cooldown increased from 30s to 33s
duration spirit scaling reduced from 0.18 to 0.08
no longer has base +2m Invis Sprint Speed
T1 increased from +5m Invis Sprint Speed to +7m
T2 changed from "+10% Bullet Lifesteal" to "Enables 2 Ability Charges"
T3 changed from "Enable 2 Charges and Grants +0.5s of Invincibility" to "Dispels non-ult debuffs and grants 30% Lifesteal for 5s"
Fixation
reduced from +0.2 Weapon Damage per stack to +0.18
T1 spirit scaling increased from 0.37 to 0.8
T1 reduced from +50 Spirit Damage to +40
T3 increased from +0.12 Weapon Damage to +0.14
Bullet Dance
Fire Rate bonus reduced from 30% to 20%
base ability now has 60% Evasion
duration spirit scaling increased from 0.06 to 0.08
Bonus Bullet Damage reduced from 10 to 7
T1 increased from +4 Bullet Damage to +7
T2 now also increases Fire Rate by +10%
T3 no longer adds 60% Bullet Evasion
T3 now also fires at an additional target
Sleep Dagger
now causes the target to be unable to slide while drowsy
T2 now also reduces Stamina Regeneration by 60% for 6s
Bullet Dance
Fire Rate increased from +30% to +35%
T2 increased from -40s Cooldown to -50s
Bullet Dance
bonus damage is now weapon damage instead of spirit
Bullet Dance
T3 increased from +40% Evasion to +60%
T3 increased from +2 Dance Move Speed to +3
Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
Fixed creeps sometimes attacking and waking on sleeping targets
Smoke Bomb
T1 Sprint reduced from +6 to +5
T3 charge time reduced from 10s to 7s
Fixation
Fixed not working correctly with debuff resist
T3 reduced from 0.15 to 0.12
Sleep Dagger
now takes effect immediately, rather than after a brief delay
Bullet Dance
cooldown increased from 138s to 150s
T1 reduced from +7 to +6 Spirit Damage
T2 increased from -38s to -40s
fixed an issue causing the game to freeze for the duration of the ult channel
Using items during Smoke Bomb no longer breaks invisibility
Bullet Dance
Fixed sometimes freezing your client
Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
T1 changed to +7 Spirit Damage
Smoke Bomb
cooldown reduced from 37s to 30s
T1 changed from -14s to +6 Invis Sprint Speed
T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
Fixation
damage vs objectives reduced by 30%
Bullet Dance
bonus bullet damage increased from +2 to +5
Fixed refresher not working properly with Smoke Bomb
Fixed some items that didn't proc before: Tesla Bullets, Lucky Shot, Mystic Shot
Updated Haze VO
Sleep Dagger
hitbox reduced by 10%
Bullet Dance
now more accurately shows who it is shooting
Fixed sometimes not obeying line of sight accurately
bullets are now affected by Time Wall
evasion reduced from 50% to 25%
fire rate reduced from 25% to 15%
Base bullet damage increased from 5.3 to 5.6
Sleep Dagger
impact damage happens immediately, rather than after the brief drowsy period
drowsy period before sleep kicks in increased from 0.25 to 0.35
cooldown reduced from 27s to 25s
Smoke Bomb
radius reduced from 20m to 18m
Fixation
T2 max stacks increased from +30 to +40
Bullet Dance
now provides +2 Weapon Damage in the base ability (similar to the T1)
Updated Haze Sleep Dagger cast, projectile loop and whizby
Updated Haze Smoke Bomb sound
Sleep Dagger
now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period)
Fixation
T2 from +6s Duration to +5s
T3 reduced from +0.25 to +0.2
Bullet Dance
T1 increased from +6 to +7
Bullet damage falloff is now 20% more falloff than default
Can now cast Smoke Bomb while on zipline
Sleep Dagger
min sleep time reduced from 0.3 to 0.2
wake-up time reduced from 0.15 to 0.1
projectile size reduced by 10%
Fixation
T1 and T2 swapped
damage per stack reduced from 0.25 to 0.2
Bullet Dance
fire rate increased from +20% to +25%
radius increased from 14m to 15m
Ammo scaling with spirit power reduced from 0.6 to 0.5
Smoke Bomb
no longer instantly grants sprint
duration increased from 6s to 8s
T1 is now -15s CD
T2 is now +6 Invis Sprint
T3 is now Gain +30% Bullet Lifesteal for 8s
Sleep Dagger
T1 changed from +1s Sleep Duration to Drains 1 Stamina
Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to)
Bullet Dance
T1 increased from +5 Weapon Damage to +6
Sleep Dagger
cooldown reduced from 29s to 27s
T2 cooldown changed from -15s to -13s
Smoke Bomb
T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen"
Fixation
bonus damage no longer ignores bullet falloff
Bullet Dance
cast point reduced from 0.8s to 0.4s
move speed increased from 3.5 to 4
Sleep Dagger
damage Spirit growth increased from 2.5 to 2.8
T3 is now -12% Bullet Resistance for 6 seconds
Smoke Bomb
T1 increased from +4 m/s Invis Sprint Speed to +5
causes your footsteps to be silent
Sleep Dagger
T3 damage reduction on target improved from -30% to -40%
Smoke Bomb
sprint speed now instantly kicks in after casting it
Bullet Dance
cooldown reduced from 160s to 130s
T2 changed to -40s Cooldown
T3 changed to +1 Targets Hit Per Shot
Sleep Dagger
cooldown increased from 27 to 29
spirit scaling increased from 2.2 to 2.5
Smoke Bomb
T2 and T3 swapped
T3 cooldown improved from -20s to -25s
Sleep Dagger
no longer breaks invisibility when cast (previously was part of the T3)
Spirit scaling increased from 2.3 to 2.6
no longer gets +140 damage with the T3
T3 is now "-30% Damage Penalty On Victim for 4s after wakeup"
Bullet Dance
cast time increased from 0.7s to 0.8s
evasion from 70% to 50%
Sleep Dagger
cooldown increased from 25s to 27s
Smoke Bomb
cooldown reduced from 45s to 35s
T1 changed to +4 Invis Sprint
T2 is now -20s Cooldown
Bullet Dance
bonus Fire Rate reduced from +30 to +20
Smoke Bomb
duration scaling from Spirit improved from 0.2 to 0.3