Alt fire knockback increased by 10%
Serrated Knives
cooldown increased from 16s to 18s
Killing Blow
range increased from 13m to 18m
travel speed increased a bit
Stamina reduced from 3 to 2
Stamina movement speed reduced from 6.7 to 6.5
Bullet damage growth increased from 0.154 to 0.165
Serrated Knives
no longer has impact damage
Bleed DPS per knife increased from 4 to 10
Bleed DPS spirit scaling increased from 0.13 to 0.15
T1 changed from "+1 Charge" to "+2s Duration"
T2 changed from "+2s Duration" to "+2 Charges"
T3 no longer has +30 Impact Damage
T3 DPS increased from +5.5 to +12
T3 increases spirit scaling by +0.10
Slice and Dice
cooldown increased from 15s to 16s
Impact damage reduced from 75 to 60
reduces Spirit Resistance by 6% for 16s. Multiple instances stack.
T1 increased from -3s Cooldown to -6s Cooldown
T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range"
T3 now also grants +50 Impact Damage
Killing Blow
is no longer unit targeted, you jump in the direction forward with some small control
Damage Amp reduced from 15% to 14%
T2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp"
T3 now grants you 20s to recast the ultimate, rather than removing the cooldown
T3 now also increases enemy health threshold by +5%
Health growth per boon reduced from 48 to 45
Serrated Knives
overall damage reduced by 12%
Serrated Knives
impact damage spirit ratio reduced from 0.558 to 0.25
Rage now builds 8% slower
Alt fire knockback reduced by 10%
Alt fire ammo cost increased from 2 to 3
Fixed some bugs with Barriers and Spirit Damage Scaling (fixes other cases as well)
Killing Blow
Rage Damage Bonus reduced from 17% to 15%
T2 Rage Damage bonus reduced from 8% to 6%
Rage state now causes your alt fire knockback to push you a little further
Alt fire knockback reduced by 10%
Serrated Knives
T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Slice and Dice
T3 Max cd reduction from -6s to -8s
Bloodletting
cooldown reduced from 25s to 20s
incoming damage deferred increased from 25% to 30%
T3 increased from +35% Damage Cleared to +45%
Bloodletting
cooldown reduced from 45s to 25s
T1 cooldown increased from -25s to -10s
T2 increased from +6% Deferred to +10%
Rage deferred bonus from +14% to +15%
deferred damage from +20% to +25%
Rage now only builds up from damaging players
Rage buildup for all damage types increased by 20% (easier to build up)
Rage decay duration increased from 9s to 12s
Bloodletting
duration reduced from 12s to 6s
cooldown reduced from 60s to 45s
damage clear increased from 30% to 40%
T1 and T2 swapped
T3 increased from +20% to +35%
Alt Fire base damage reduced by 15%
Rage per weapon damage reduced by 10%
Move Speed reduced from 7 to 6.8
Health per boon reduced from 81 to 77
Base gun damage reduced from 4.95 to 4.6
Bullet damage growth reduced from 0.246 to 0.22
Slice and Dice
damage reduced from 100 to 80
Serrated Knives
no longer stops after hitting a Soul Orb
Bullet Damage reduced from 5.7 to 5.5
Slice and Dice
damage reduced from 110 to 100
T2 reduced from +70 to +60
spirit scaling increased from 1.3 to 1.55
Bloodletting
deferred damage duration reduced from 13s to 12s
cooldown increased from 50s to 60s
Bullet growth reduced from +0.31 to +0.27
Serrated Knives
T3 increased from +5 Bleed DPS to +7
Killing Blow
Fixed some targeting issues with Killing Blow
Bloodletting
reduced from 22% to 20%
T1 reduced from +8% to +6%
rage bonus reduced from +15% to 14%
Killing Blow
cast range increased from 13m to 14m
rage per weapon damage increased from 0.015 to 0.017
drain rate reduced from 0.3 to 0.25
Base speed reduced from 7.3 to 7.0
Shiv Dagger: reduced size of stuck dagger in victim
Shiv Slice and Dice: reduced vfx noise for players close to it
Shiv's Killing Blow now stops tracking targets that teleport
Serrated Knives
collision radius reduced by 20%
Bloodletting
cooldown increased from 21s to 50s
T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
duration increased from 10s to 13s
Incoming Damage Deferred reduced from 30% to 22%
T1 changed to +8% Incoming Damage Deferred (was +5s duration)
Killing Blow
range reduced from 20m to 13m
Rage buildup per heavy melee reduced from 3.5 to 2.75
Rage buffer duration reduced from 10s to 9s
Rage buildup vs creeps reduced by 50%
Rage decay rate increased from 0.25 to 0.3
Rage buffer duration reduced from 12s to 10s
Fixed Shiv's Killing Blow sometimes sending him into orbit
Fixed Shiv's Killing Blow continuing to do damage while being teleported by Quantum Entanglement
Slice and Dice
T2 reduced from +85 to +75
Killing Blow
Rage buildup per spirit damage reduced from 0.02 to 0.013
Rage drain rate increased from 0.3 to 0.35
Full Rage Bonus Damage reduced from 20% to 15%
T2 increased from 5% to 10%
Bullet damage growth per boon reduced from 0.5 to 0.4
Gun falloff range reduced by 10%
Health growth per boon reduced from +41 to +35
The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed
Slice and Dice
T2 reduced from +100 to +85
T3 now considers creeps for only half value
Bloodletting
deferred damage reduced from 35% to 30%
Bloodletting
incoming damage deferred reduced from 40% to 35%
Gun base damage reduced from 6.3 to 5.7
Fixed Rage and Bloodletting not clearing out on death
Serrated Knives
collision size reduced by 10%
projectile speed reduced by 10%
base damage reduced from 75 to 35
spirit scaling reduced from 1 to 0.6
DPS spirit scaling reduced from 0.2 to 0.16
T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed
Fixed bouncing to other units even if it did not impact the target
Bloodletting
Fixed deferred damage waking him up from sleep
Killing Blow
Fixed falling through the world sometimes