Fixed not gaining bonus damage if a proc bonus was the killing blow
Fire Rate no longer scales with Spirit Power
Bullet damage now scales with spirit power (0.022)
• Vindcita: Ammo reduced from 22 to 19
• Vindcita: Ammo reduced from 22 to 19
Bullet Velocity increased from 557 to 660
• Vindcita: Crow Familiar cooldown increased from 28s to 32s
• Vindcita: Crow Familiar cooldown increased from 28s to 32s
Stake
damage reduced from 55 to 40
damage spirit scaling increased from 0.37 to 0.5
projectile speed increased from 20m/s to 25m/s
T1 changed from "-35% Fire Rate" to "+65 Damage"
T3 Tether Duration increased from +0.5s to +0.75s
T3 capture radius increased from +1m to +2m
Flight
now allows you to use melee
now allows parry to be used
now grants you +50% Item Cast Range
spirit damage scaling reduced from 0.22 to 0.18
duration reduced from 15s to 13s
T2 duration increased from +8s to +10s
T3 Spirit Damage Per Bullet reduced from 12.6 to 10
T3 now increases spirit scaling by 0.1
T3 now also refreshes duration on hero kill
Crow Familiar
now releases a swarm of crows in a cone forward, hitting all enemies along the path
debuff duration no longer scales with spirit power
debuff duration increased from 4s to 5s
bleed damage reduced from 2.7% to 2.2%
damage increased from 37 to 40
T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
T2 now also increase bleed damage by +0.5%
T3 now also increases debuff duration by 2s
Assassinate
while scoped no longer un-scopes when using items
now has a 4s buffer on impact for bonus credit
while scoped now plays a sound for you when the it is fully charged
weapon damage bonus increased from 5% to 6%
Stake
Tether Length no longer increases when Capture Radius increases
Assassinate
now grants +5% Weapon Damage per kill rather than Bonus Souls
T3 now provides an additional +4% Weapon Damage per kill (retroactive)
Base bullet damage increased from 11.4 to 11.8
Flight
duration increased from 13s to 15s
T2 increased from 7s to 8s
spirit damage scaling increased from 0.19 to 0.22
Assassinate
bonus damage spirit scaling increased from 1.4 to 1.7
cooldown reduced from 60s to 50s
Stake
no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
duration reduced from 2s to 1.75s
slow increased from 30% to 40%
Flight
duration increased from 12s to 13s
spirit damage increased from 9 to 10
T2 increased from +6s to +7s
T3 increased from +11 Spirit Damage to +14
Crow Familiar
debuff duration reduced from 6s to 4s
debuff duration spirit scaling reduced from 0.022 to 0.013
bleed per second increased from 2.15% to 2.7%
T2 reduced from -16s Cooldown to -12s
Crow T1 bounce no longer bounces off of objectives
Stake
T3 reduced from +2m to +1m
Crow Familiar
Cooldown increased from 26s to 28s
T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
Crow Familiar
duration spirit scaling reduced from 0.03 to 0.024
Health Drain reduced from 3% to 2.3%
Bullet damage reduced from 11.7 to 11.4
Crow projectile speed reduced from 4750 to 4250
Assassinate
T2 reduced from +120 to +110
Movespeed reduced from 9 to 8
Bullet Velocity reduced from 810 to 740
Bullet Velocity reduced from 889 to 810
Assassinate
T2 reduced from +130 to +120
Charge Time increased from 2s to 2.5s
Assassinate
base damage reduced from 120 to 100
bonus damage reduced from 120 to 100
Health reduced from 550 to 525
Crow Familiar
projectile speed increased from 3500 to 4750
Stake
cooldown reduced from 42s to 40s
T2 increased from -19s Cooldown to -20s
T3 reduced from +0.75s to 0.5s
T3 now also increases capture radius by +2m
Assassinate
time between charges increased from 1.6s to 2s
base damage reduced from 130 to 120
T2 damage reduced from 140 to 130
Crow Familiar
changed from 0.2s cast delay to 0.2s post cast time
now also reduces spirit resistance by 6%
T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance
Stake
radius increased from 8m to 9m
now sucks enemies 3m towards the center (and limits movement to 6m from center)
T1 changed from +0.5s to -40% Fire Rate
T3 changed from Disarm to +0.75s
Assassinate
min charge up increased from 25% to 50%
bonus damage on low hp base damage reduced from 135 to 120
Fixed being stuck if you zoom in and get silenced
Assassinate
damage reduced by 5%
Gun cycle time improved from 0.26s to 0.22s
Bullet damage growth per boon increased from 0.55 to 0.65
Fire rate now scales with Spirit Power (0.14)
Assassinate
no longer splits to allies
bullet radius increased from 3" to 4"
scope is now automatically canceled when Paradoxical Swap hits you
Flight
duration increased from 8s to 12s
T2 duration increased from +6s to +8s
Movespeed increased from 8.3 to 9
Gun cycle time increased from 0.19s to 0.22s (same overall dps)
Max Falloff reduced from 58m to 45m
Low HP indication now also shows up while unscoped
Stake
: distance enemies are allowed to move increased from 6m to 8m
Flight
Fixed ending if you touch the ground
duration spirit scaling reduced from 0.2 to 0.15
Assassinate
Base damage reduced from 160 to 140
zoom level reduced a little bit
Fixed left clicks sometimes deselecting the ability when charges aren't ready
Stake
duration reduced from 2.25s to 2s
Crow Familiar
Spirit Power duration scaling reduced from 0.05 to 0.04
Stake
base duration reduced from 2.5s to 2.25s
T1 duration reduced from 1s to 0.75s
Gun damage growth increased from 0.85 to 1.0
Flight
cooldown reduced from 45 to 40
Gun damage growth increased from 0.7 to 0.85
Fixed Vindicta's Stake sometimes moving units that aren't supposed to be moved
Crow Familiar
duration spirit power scaling reduced from 0.07 to 0.05
Flight
cooldown reduced from 50s to 45s
up and down speed improved a bit
Base movement speed increased from 7 to 8
Updated Vindicta weapon sounds
Crow Familiar
Fixed T1 only bouncing to 1 additional target instead of 2
Assassinate
zoom level is reduced a bit
Crow Familiar
debuff duration increased from 5s to 6s
Assassinate
bonus damage increased from 130 to 145
Can no longer melee while flying for extra movement
Fixed being unable to move while scoped in with Assassinate
Updated Vindicta Flight sound effects
Added Vindicta Assassinate sound effect for targeted players
Flight
spirit bonus damage reduced from +12 to +10
no longer has +10% bonus range to damage falloff
cooldown increased from 35s to 50s
T2 changed from +12 Spirit Damage to -15s Cooldown
T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage
Assassinate
now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
Now has -10% Base Bullet Resist
Flight
no longer grants +1 bonus air speed
falloff damage increase reduced from +20% to +10%
Fixed spirit damage being able to pierce Metal Skin
Improved Vindicta’s Stake effects to make it a little clearer when you are affected
Flight
T3 reduced from +4m/s to +3m/s
Crow Familiar
T3 improved from -30% Healing Suppression to -40%
Vindicta's Crow Familiar projectile effect indicates the radius more accurately now
Fixed Vindicta being able to shoot above the base wall
Flight
spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range)
spirit damage per bullet increased from 8 to 12
T2 bonus spirit damage per bullet increased from 8 to 12
Base Bullet Damage reduced from 15 to 14
Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times)
Is now a recommended hero for new players
Stake
T1 bonus duration reduced from +1.5s to +1.0s