Rain of Arrows
air speed from 3.8 to 4.1
Spirit Snare
lifetime increased from 20s to 22s
Guided Owl
cooldown reduced from 120s to 110s
spirit power per kill increased from 8 to 10
Rain of Arrows
cooldown reduced from 35s to 30s
T3 now also grants +30% Bullet Evasion
Guided Owl
duration increased from 16s to 18s
T1 damage increased from +81 to +85
Spirit Power per kill increased from 5 to 8
Charged Shot
spirit scaling reduced from 1.11 to 1.0
T3 spirit scaling reduced from 1.11 to 1.0
Rain of Arrows
no longer lingers the air benefits like unlimited air dash once the ability is canceled or runs out
Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
Spirit Snare
Curse duration increased from 2s to 2.25s
T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Spirit Snare
Curse duration increased from 1.75s to 2s
Guided Owl
cooldown reduced from 135s to 120s
Spirit Snare
radius increased from 6.2 to 6.5
Guided Owl
duration increased from 14s to 16s
cooldown decreased from 127s to 125s
T2 cooldown improved from -47s to -50s
HP regen reduced from 2.5 to 1.5
Move Speed spirit scaling reduced from 0.025 to 0.014
Charged Shot
damage reduced from 100 to 90
spirit scaling reduced from 1.6 to 1.2
T3 spirit scaling increased from +0.9 to +1.3
Spirit Snare
cooldown reduced from 37s to 34s
T2 increased from +0.5s to +0.75s
Immobilizing Trap renamed to Spirit Snare
You can now shoot Charged Shot onto Spirit Snare center to trigger it to detonate immediately in a 30% increased radius
Fixed Grey Talon's spirit power growth from his ult not being reflected in the shop
Spirit Snare
now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
T2 no longer increases slow by 1s
T2 now increases Curse debuff by 0.5s
Charged Shot
can now secure orbs
Rain of Arrows
T3 reduced from 50% Lifesteal to 40%
Fixed Grey Talon getting assist credit while flying Guided Owl
Base bullet damage reduced from 30 to 27
Movement speed scaling from Spirit Power reduced from 0.032 to 0.025
Movespeed spirit scaling reduced from 0.04 to 0.032
Bullet damage spirit scaling reduced from 0.13 to 0.12
Base regen increased from 2 to 2.5
Gun spirit scaling increased from 0.1 to 0.13
Movespeed now scales with Spirit Power again
Rain of Arrows
strafe speed with stamina increased by 30%
Updated Grey Talon root effect for trap
Updated Grey Talon updated firing, projectile, impact effects
Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged)
Fixed air dash during Rain of Arrows going half the distance
Rain of Arrows
can be alternate-casted to remain near the ground
Guided Owl
bonus spirit on death now has a 3s buffer window
: very slight turn rate improvements
radius increased from 12m to 13m
Fixed Grey Talon's Charge Shot and Vindicta's Assassinate cameras not working properly
Fire Rate now scales with Spirit (0.25)
Can now use multiple air dashes while using Rain of Fire
Immobilizing Trap root duration reduced from 2s to 1.25s
Immobilizing Trap now applies a 50% movement slow for 1 seconds after the root
Immobilizing Trap T2 changed from +1s Root to +2s Slow
Charged Shot
collision size reduced by 8%
base damage reduced from 105 to 100
T2 reduced from +70 to +65
Fixed T3 Guided Owl not triggering correctly sometimes when the target has Spirit Armor
Charged Shot
collision radius reduced by 10%
Charged Shot
collision size reduced by 10%
Guided Owl
explosion radius increased from 10m to 12m
cooldown reduced from 120s to 110s
Charged Shot
damage reduced from 115 to 105
spirit scaling increased from 1.3 to 1.6
Added Grey Talon Charged Shot sound effects
Rain of Arrows
flight duration reduced from 8s to 7s
Guided Owl
spirit gain per kill increased from 4 to 5
base ability now stuns for 0.75s
base damage reduced from 300 to 250
T1 is now +100 damage
collision size reduced
Guided Owl
now grants +4 permanent Spirit Power for each hero killed with it
Charged Shot
Fixed not piercing if it collides with a Mini Turret
Charged Shot
Fixed being evaded by Haze's Bullet Dance
Rain of Arrows
cooldown increased from 30s to 33s
Guided Owl
can now explode in the air by pressing the release key
Guided Owl
cooldown reduced from 130s to 120s
Improved Grey Talon's trap visibility
Charge Shot spirit scaling improved from 1 to 1.3
Grey Talon's Charged Shot effect matches the damage radius better
Guided Owl
duration increased from 13s to 14s
T3 increased from 20% to 22%
player collision sized increased to regular sizes for these kind of projectiles
Guided Owl
Spirit scaling reduced from 2.2 to 1.2
T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.
Charged Shot
cooldown reduced from 18s to 16s
Charged Shot
damage increased from 105 to 115
Rain of Arrows
Multishot increased from 3 to 5
Charge Shot damage increased from 95 to 105
Charge Shot T2 damage reduced from 80 to 70
Guided Owl
damage increased from 200 to 300